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VideoCommon: add logic to read a GraphicsMod from configuration
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// Copyright 2022 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include <picojson.h>
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#include "VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h"
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#include "VideoCommon/GraphicsModSystem/Config/GraphicsTargetGroup.h"
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struct GraphicsModConfig
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{
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std::string m_title;
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std::string m_author;
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std::string m_description;
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bool m_enabled = false;
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u16 m_weight = 0;
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std::string m_relative_path;
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enum class Source
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{
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User,
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System
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};
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Source m_source = Source::User;
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std::vector<GraphicsTargetGroupConfig> m_groups;
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std::vector<GraphicsModFeatureConfig> m_features;
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static std::optional<GraphicsModConfig> Create(const std::string& file, Source source);
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static std::optional<GraphicsModConfig> Create(const picojson::object* obj);
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std::string GetAbsolutePath() const;
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bool DeserializeFromConfig(const picojson::value& value);
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void SerializeToProfile(picojson::object* value) const;
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void DeserializeFromProfile(const picojson::object& value);
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bool operator<(const GraphicsModConfig& other) const;
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};
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