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Some more modification of texture dumping and loading.
They now use gameID instead of game name for the folders. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3247 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,7 +24,7 @@
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namespace HiresTextures
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{
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void Init(const char *gameCode,const char *gameName);
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void Init(const char *gameCode);
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void Shutdown();
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PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
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};
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