From 255d2ff2d296307c562057c096a0d77c9c5e06b5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 31 Jul 2019 09:11:44 -0400 Subject: [PATCH] DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path We can store this to a local variable to avoid duplicating the same string creation twice. --- Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp b/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp index dda5915fc5..da015cf57b 100644 --- a/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp +++ b/Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp @@ -229,12 +229,13 @@ void GeckoCodeWidget::RemoveCode() void GeckoCodeWidget::SaveCodes() { + const auto ini_path = + std::string(File::GetUserPath(D_GAMESETTINGS_IDX)).append(m_game_id).append(".ini"); + IniFile game_ini_local; - game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); - + game_ini_local.Load(ini_path); Gecko::SaveCodes(game_ini_local, m_gecko_codes); - - game_ini_local.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); + game_ini_local.Save(ini_path); } void GeckoCodeWidget::OnContextMenuRequested()