NetWindow: Make chat messages queue private

This doesn't need to be publicly accessable.
This commit is contained in:
Lioncash
2017-02-06 13:02:02 -05:00
parent e4c17f126c
commit 2597d2b69b
2 changed files with 4 additions and 5 deletions

View File

@ -70,8 +70,6 @@ public:
const bool is_hosting = false);
~NetPlayDialog();
Common::FifoQueue<std::string> chat_msgs;
void OnStart(wxCommandEvent& event);
// implementation of NetPlayUI methods
@ -150,6 +148,7 @@ private:
std::string m_desync_player;
std::vector<int> m_playerids;
Common::FifoQueue<std::string> m_chat_msgs;
const CGameListCtrl* const m_game_list;