BTEmu: Rename AccessWiiMote to AccessWiimote

Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
This commit is contained in:
Lioncash
2018-06-21 11:31:26 -04:00
parent 56b8d1803e
commit 25e3ec23f8
8 changed files with 32 additions and 32 deletions

View File

@ -923,7 +923,7 @@ void MenuBar::UpdateToolsMenu(bool emulation_started)
wii_remote->setEnabled(enable_wiimotes);
if (enable_wiimotes)
wii_remote->setChecked(bt->AccessWiiMoteByIndex(i)->IsConnected());
wii_remote->setChecked(bt->AccessWiimoteByIndex(i)->IsConnected());
}
}