DolphinWX: Make some debugger functions/vars private

Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
This commit is contained in:
Lioncash
2015-04-27 20:36:09 -04:00
parent 4bf4778cd7
commit 263e64e939
6 changed files with 49 additions and 46 deletions

View File

@ -30,19 +30,10 @@ class CCodeView : public wxControl
public:
CCodeView(DebugInterface* debuginterface, SymbolDB *symbol_db,
wxWindow* parent, wxWindowID Id = wxID_ANY);
void OnPaint(wxPaintEvent& event);
void OnErase(wxEraseEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);
void OnMouseUpR(wxMouseEvent& event);
void OnPopupMenu(wxCommandEvent& event);
void InsertBlrNop(int);
void ToggleBreakpoint(u32 address);
u32 GetSelection()
u32 GetSelection() const
{
return m_selection;
}
@ -60,6 +51,16 @@ public:
}
private:
void OnPaint(wxPaintEvent& event);
void OnErase(wxEraseEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);
void OnMouseUpR(wxMouseEvent& event);
void OnPopupMenu(wxCommandEvent& event);
void InsertBlrNop(int);
void RaiseEvent();
int YToAddress(int y);