DolphinWX: Make some debugger functions/vars private

Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
This commit is contained in:
Lioncash
2015-04-27 20:36:09 -04:00
parent 4bf4778cd7
commit 263e64e939
6 changed files with 49 additions and 46 deletions

View File

@ -16,16 +16,9 @@ class CMemoryView : public wxControl
{
public:
CMemoryView(DebugInterface* debuginterface, wxWindow* parent);
void OnPaint(wxPaintEvent& event);
void OnMouseDownL(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);
void OnMouseDownR(wxMouseEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnPopupMenu(wxCommandEvent& event);
u32 GetSelection() { return selection ; }
int GetMemoryType() { return memory; }
u32 GetSelection() const { return selection ; }
int GetMemoryType() const { return memory; }
void Center(u32 addr)
{
@ -36,6 +29,14 @@ public:
int curAddress; // Will be accessed by parent
private:
void OnPaint(wxPaintEvent& event);
void OnMouseDownL(wxMouseEvent& event);
void OnMouseMove(wxMouseEvent& event);
void OnMouseUpL(wxMouseEvent& event);
void OnMouseDownR(wxMouseEvent& event);
void OnScrollWheel(wxMouseEvent& event);
void OnPopupMenu(wxCommandEvent& event);
int YToAddress(int y);
void OnResize(wxSizeEvent& event);