DolphinWX: Make some debugger functions/vars private

Some classes expose things that aren't used outside of them (and in some cases, shouldn't be exposed).
This commit is contained in:
Lioncash
2015-04-27 20:36:09 -04:00
parent 4bf4778cd7
commit 263e64e939
6 changed files with 49 additions and 46 deletions

View File

@ -32,12 +32,6 @@ public:
long style = wxTAB_TRAVERSAL | wxBORDER_NONE,
const wxString& name = _("Memory"));
wxCheckBox* chk8;
wxCheckBox* chk16;
wxCheckBox* chk32;
wxButton* btnSearch;
wxCheckBox* chkAscii;
wxCheckBox* chkHex;
void Save(IniFile& _IniFile) const;
void Load(IniFile& _IniFile);
@ -49,13 +43,6 @@ public:
private:
DECLARE_EVENT_TABLE()
CMemoryView* memview;
wxListBox* symbols;
wxButton* buttonGo;
wxTextCtrl* addrbox;
wxTextCtrl* valbox;
void U8(wxCommandEvent& event);
void U16(wxCommandEvent& event);
void U32(wxCommandEvent& event);
@ -71,4 +58,18 @@ private:
void OnDumpMemory(wxCommandEvent& event);
void OnDumpMem2(wxCommandEvent& event);
void OnDumpFakeVMEM(wxCommandEvent& event);
wxCheckBox* chk8;
wxCheckBox* chk16;
wxCheckBox* chk32;
wxButton* btnSearch;
wxCheckBox* chkAscii;
wxCheckBox* chkHex;
CMemoryView* memview;
wxListBox* symbols;
wxButton* buttonGo;
wxTextCtrl* addrbox;
wxTextCtrl* valbox;
};