MusicMod: Added music modification, it currently only works in Windows

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1736 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-01-03 01:38:44 +00:00
parent 55db229929
commit 264056972d
69 changed files with 5299 additions and 511 deletions

View File

@ -20,8 +20,20 @@
#include "Blob.h"
#include "FileBlob.h"
//////////////////////////////////////////////////
// Music mod
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "../../../../Branches/MusicMod/Main/Src/Setup.h" // Define MUSICMOD here
#ifdef MUSICMOD
#include "../../../../Branches/MusicMod/Main/Src/Main.h"
#endif
///////////////////////
#ifdef _WIN32
#include <windows.h>
#include <windows.h>
#endif
namespace DiscIO
@ -55,6 +67,15 @@ PlainFileReader::~PlainFileReader()
bool PlainFileReader::Read(u64 offset, u64 nbytes, u8* out_ptr)
{
//////////////////////////////////////////////////
// Music mod
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#ifdef MUSICMOD
MusicMod::CheckFile(offset, size);
#endif
///////////////////////
LONG offset_high = (LONG)(offset >> 32);
SetFilePointer(hFile, (DWORD)(offset & 0xFFFFFFFF), &offset_high, FILE_BEGIN);