Renderer: Add backbuffer format to base class

This commit is contained in:
Stenzek
2017-09-09 16:09:24 +10:00
parent 1adcd47dcb
commit 2644e920cc
10 changed files with 75 additions and 46 deletions

View File

@ -25,7 +25,8 @@
#include "VideoCommon/VideoConfig.h"
SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window)
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)),
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT),
AbstractTextureFormat::RGBA8),
m_window(std::move(window))
{
}