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Common: Merge CRC32.h into Hash.h
This makes it easier to find the relevant functions.
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85d2ea0dd2
commit
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@ -25,8 +25,6 @@ add_library(common
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Config/Layer.cpp
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Config/Layer.cpp
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Config/Layer.h
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Config/Layer.h
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CPUDetect.h
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CPUDetect.h
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CRC32.cpp
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CRC32.h
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Crypto/AES.cpp
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Crypto/AES.cpp
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Crypto/AES.h
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Crypto/AES.h
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Crypto/bn.cpp
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Crypto/bn.cpp
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@ -1,19 +0,0 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/CRC32.h"
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#include <zlib.h>
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namespace Common
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{
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u32 ComputeCRC32(std::string_view data)
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{
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const Bytef* buf = reinterpret_cast<const Bytef*>(data.data());
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uInt len = static_cast<uInt>(data.size());
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// Use zlibs crc32 implementation to compute the hash
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u32 hash = crc32(0L, Z_NULL, 0);
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hash = crc32(hash, buf, len);
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return hash;
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}
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} // namespace Common
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@ -1,11 +0,0 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <string_view>
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#include "Common/CommonTypes.h"
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namespace Common
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{
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u32 ComputeCRC32(std::string_view data);
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} // namespace Common
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@ -5,6 +5,8 @@
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#include <algorithm>
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#include <algorithm>
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#include <cstring>
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#include <cstring>
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#include <zlib.h>
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#include "Common/BitUtils.h"
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#include "Common/BitUtils.h"
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#include "Common/CPUDetect.h"
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#include "Common/CPUDetect.h"
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#include "Common/CommonFuncs.h"
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#include "Common/CommonFuncs.h"
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@ -529,4 +531,14 @@ void SetHash64Function()
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ptrHashFunction = &GetMurmurHash3;
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ptrHashFunction = &GetMurmurHash3;
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}
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}
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}
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}
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u32 ComputeCRC32(std::string_view data)
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{
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const Bytef* buf = reinterpret_cast<const Bytef*>(data.data());
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uInt len = static_cast<uInt>(data.size());
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// Use zlib's crc32 implementation to compute the hash
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u32 hash = crc32(0L, Z_NULL, 0);
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hash = crc32(hash, buf, len);
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return hash;
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}
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} // namespace Common
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} // namespace Common
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <cstddef>
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#include <cstddef>
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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@ -14,4 +15,6 @@ u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightl
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u32 HashEctor(const u8* ptr, size_t length); // JUNK. DO NOT USE FOR NEW THINGS
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u32 HashEctor(const u8* ptr, size_t length); // JUNK. DO NOT USE FOR NEW THINGS
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u64 GetHash64(const u8* src, u32 len, u32 samples);
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u64 GetHash64(const u8* src, u32 len, u32 samples);
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void SetHash64Function();
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void SetHash64Function();
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u32 ComputeCRC32(std::string_view data);
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} // namespace Common
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} // namespace Common
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@ -22,11 +22,11 @@ namespace fs = std::filesystem;
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#include "Common/Align.h"
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#include "Common/Align.h"
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#include "Common/CDUtils.h"
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#include "Common/CDUtils.h"
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#include "Common/CRC32.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/FileUtil.h"
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#include "Common/Hash.h"
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#include "Common/IOFile.h"
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/MsgHandler.h"
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@ -21,7 +21,6 @@
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<ClInclude Include="Common\BitUtils.h" />
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<ClInclude Include="Common\BitUtils.h" />
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<ClInclude Include="Common\BlockingLoop.h" />
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<ClInclude Include="Common\BlockingLoop.h" />
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<ClInclude Include="Common\CDUtils.h" />
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<ClInclude Include="Common\CDUtils.h" />
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<ClInclude Include="Common\CRC32.h" />
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<ClInclude Include="Common\ChunkFile.h" />
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<ClInclude Include="Common\ChunkFile.h" />
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<ClInclude Include="Common\CodeBlock.h" />
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<ClInclude Include="Common\CodeBlock.h" />
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<ClInclude Include="Common\ColorUtil.h" />
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<ClInclude Include="Common\ColorUtil.h" />
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@ -687,7 +686,6 @@
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<ClCompile Include="AudioCommon\WaveFile.cpp" />
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<ClCompile Include="AudioCommon\WaveFile.cpp" />
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<ClCompile Include="Common\Analytics.cpp" />
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<ClCompile Include="Common\Analytics.cpp" />
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<ClCompile Include="Common\CDUtils.cpp" />
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<ClCompile Include="Common\CDUtils.cpp" />
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<ClCompile Include="Common\CRC32.cpp" />
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<ClCompile Include="Common\ColorUtil.cpp" />
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<ClCompile Include="Common\ColorUtil.cpp" />
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<ClCompile Include="Common\CommonFuncs.cpp" />
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<ClCompile Include="Common\CommonFuncs.cpp" />
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<ClCompile Include="Common\CompatPatches.cpp" />
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<ClCompile Include="Common\CompatPatches.cpp" />
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