Add missing license headers

This commit is contained in:
Tillmann Karras
2015-05-24 06:32:32 +02:00
parent 6d9986846c
commit 268f52e054
50 changed files with 200 additions and 0 deletions

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/* /*
* Copyright (c) 2006, Creative Labs Inc. * Copyright (c) 2006, Creative Labs Inc.
* All rights reserved. * All rights reserved.

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Most of the code in this file was shamelessly ripped from libcdio With minor adjustments // Most of the code in this file was shamelessly ripped from libcdio With minor adjustments
#include <algorithm> #include <algorithm>

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <cstring> #include <cstring>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
// a simple lockless thread-safe, // a simple lockless thread-safe,

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/* $VER: ppc_disasm.c V1.5 (27.05.2009) /* $VER: ppc_disasm.c V1.5 (27.05.2009)
* *
* Disassembler module for the PowerPC microprocessor family * Disassembler module for the PowerPC microprocessor family

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/* $VER: ppc_disasm.h V1.6 (09.12.2011) /* $VER: ppc_disasm.h V1.6 (09.12.2011)
* *
* Disassembler module for the PowerPC microprocessor family * Disassembler module for the PowerPC microprocessor family

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/* mksdcard.c /* mksdcard.c
** **
** Copyright 2007, The Android Open Source Project ** Copyright 2007, The Android Open Source Project

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#ifdef _WIN32 #ifdef _WIN32

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "ICMP.h" #include "ICMP.h"
// Currently stubbed. AFAIK (delroth) there is no way to send ICMP echo // Currently stubbed. AFAIK (delroth) there is no way to send ICMP echo

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/IPC_HLE/ICMP.h" #include "Core/IPC_HLE/ICMP.h"
enum enum

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Dolphin notes: // Dolphin notes:
// Added some info from bluetooth.h // Added some info from bluetooth.h
// All packet headers have had the packet type field removed. This is because // All packet headers have had the packet type field removed. This is because

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/* $NetBSD: l2cap.h,v 1.9 2009/09/13 18:45:11 pooka Exp $ */ /* $NetBSD: l2cap.h,v 1.9 2009/09/13 18:45:11 pooka Exp $ */
/*- /*-

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <array> #include <array>
#include <map> #include <map>
#include <string> #include <string>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <array> #include <array>

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
//{{NO_DEPENDENCIES}} //{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file. // Microsoft Visual C++ generated include file.
// Used by DolphinWX.rc // Used by DolphinWX.rc

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
const unsigned char dolphin_logo_png[] = { const unsigned char dolphin_logo_png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x6e, 0x08, 0x06, 0x00, 0x00, 0x00, 0x62, 0x1d, 0x5c, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x6e, 0x08, 0x06, 0x00, 0x00, 0x00, 0x62, 0x1d, 0x5c,

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
static const char *rating_5[] = { static const char *rating_5[] = {
"96 32 33 1", "96 32 33 1",
"7 c #EBB027", "7 c #EBB027",

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
{ DIK_A, "A" }, { DIK_A, "A" },
{ DIK_B, "B" }, { DIK_B, "B" },
{ DIK_C, "C" }, { DIK_C, "C" },

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <vector> #include <vector>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerInterface/XInput/XInput.h" #include "InputCommon/ControllerInterface/XInput/XInput.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// XInput suffers a similar issue as XAudio2. Since Win8, it is part of the OS. // XInput suffers a similar issue as XAudio2. Since Win8, it is part of the OS.
// However, unlike XAudio2 they have not made the API incompatible - so we just // However, unlike XAudio2 they have not made the API incompatible - so we just
// compile against the latest version and fall back to dynamically loading the // compile against the latest version and fall back to dynamically loading the

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring> #include <cstring>
#include <X11/XKBlib.h> #include <X11/XKBlib.h>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <X11/keysym.h> #include <X11/keysym.h>

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/D3D/D3DBase.h" #include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/PerfQuery.h" #include "VideoBackends/D3D/PerfQuery.h"
#include "VideoCommon/RenderBase.h" #include "VideoCommon/RenderBase.h"

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <array> #include <array>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <array> #include <array>

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <map> #include <map>

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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <string> #include <string>

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/AsyncRequests.h" #include "VideoCommon/AsyncRequests.h"
#include "VideoCommon/Fifo.h" #include "VideoCommon/Fifo.h"
#include "VideoCommon/RenderBase.h" #include "VideoCommon/RenderBase.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/FramebufferManagerBase.h" #include "VideoCommon/FramebufferManagerBase.h"
#include "VideoCommon/RenderBase.h" #include "VideoCommon/RenderBase.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <list> #include <list>

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Event.h" #include "Common/Event.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/PerfQueryBase.h" #include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoConfig.h"

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// Copyright 2012 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/BitSet.h" #include "Common/BitSet.h"
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/Intrinsics.h" #include "Common/Intrinsics.h"

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/x64Emitter.h" #include "Common/x64Emitter.h"
#include "VideoCommon/VertexLoaderBase.h" #include "VideoCommon/VertexLoaderBase.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "VideoCommon/BPStructs.h" #include "VideoCommon/BPStructs.h"

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// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once #pragma once
#include <vector> #include <vector>

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "pch.h" #include "pch.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include <array> #include <array>
#include <assert.h> #include <assert.h>

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <unordered_set> #include <unordered_set>
#include <gtest/gtest.h> #include <gtest/gtest.h>

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <chrono> #include <chrono>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <limits> #include <limits>
#include <memory> #include <memory>
#include <tuple> #include <tuple>