Merge pull request #4901 from JosJuice/filemonitor-redesign

FileMonitor redesign
This commit is contained in:
Anthony
2017-03-20 12:46:19 -07:00
committed by GitHub
17 changed files with 169 additions and 191 deletions

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@ -7,7 +7,6 @@ set(SRCS
DriveBlob.cpp
Enums.cpp
FileBlob.cpp
FileMonitor.cpp
FileSystemGCWii.cpp
Filesystem.cpp
NANDContentLoader.cpp

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@ -42,7 +42,6 @@
<ClCompile Include="DriveBlob.cpp" />
<ClCompile Include="Enums.cpp" />
<ClCompile Include="FileBlob.cpp" />
<ClCompile Include="FileMonitor.cpp" />
<ClCompile Include="Filesystem.cpp" />
<ClCompile Include="FileSystemGCWii.cpp" />
<ClCompile Include="NANDContentLoader.cpp" />
@ -64,7 +63,6 @@
<ClInclude Include="DriveBlob.h" />
<ClInclude Include="Enums.h" />
<ClInclude Include="FileBlob.h" />
<ClInclude Include="FileMonitor.h" />
<ClInclude Include="Filesystem.h" />
<ClInclude Include="FileSystemGCWii.h" />
<ClInclude Include="NANDContentLoader.h" />

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@ -51,9 +51,6 @@
<ClCompile Include="WbfsBlob.cpp">
<Filter>Volume\Blob</Filter>
</ClCompile>
<ClCompile Include="FileMonitor.cpp">
<Filter>Volume</Filter>
</ClCompile>
<ClCompile Include="VolumeCreator.cpp">
<Filter>Volume</Filter>
</ClCompile>
@ -113,9 +110,6 @@
<ClInclude Include="WbfsBlob.h">
<Filter>Volume\Blob</Filter>
</ClInclude>
<ClInclude Include="FileMonitor.h">
<Filter>Volume</Filter>
</ClInclude>
<ClInclude Include="Volume.h">
<Filter>Volume</Filter>
</ClInclude>

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@ -1,151 +0,0 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cctype>
#include <cstring>
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/Logging/LogManager.h"
#include "Common/StringUtil.h"
#include "Core/Boot/Boot.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
namespace FileMon
{
static std::unique_ptr<DiscIO::IVolume> s_open_iso;
static std::unique_ptr<DiscIO::IFileSystem> s_filesystem;
static std::string ISOFile = "", CurrentFile = "";
static bool FileAccess = true;
// Filtered files
bool IsSoundFile(const std::string& filename)
{
std::string extension;
SplitPath(filename, nullptr, nullptr, &extension);
std::transform(extension.begin(), extension.end(), extension.begin(), ::tolower);
static std::unordered_set<std::string> extensions = {
".adp", // 1080 Avalanche, Crash Bandicoot, etc.
".adx", // Sonic Adventure 2 Battle, etc.
".afc", // Zelda WW
".ast", // Zelda TP, Mario Kart
".brstm", // Wii Sports, Wario Land, etc.
".dsp", // Metroid Prime
".hps", // SSB Melee
".ogg", // Tony Hawk's Underground 2
".sad", // Disaster
".snd", // Tales of Symphonia
".song", // Tales of Symphonia
".ssm", // Custom Robo, Kirby Air Ride, etc.
".str", // Harry Potter & the Sorcerer's Stone
};
return extensions.find(extension) != extensions.end();
}
// Read the file system
void ReadFileSystem(const std::string& filename)
{
// Should have an actual Shutdown procedure or something
s_open_iso.reset();
s_filesystem.reset();
s_open_iso = DiscIO::CreateVolumeFromFilename(filename);
if (!s_open_iso)
return;
if (s_open_iso->GetVolumeType() != DiscIO::Platform::WII_WAD)
{
s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get());
if (!s_filesystem)
return;
}
FileAccess = true;
}
// Logs a file if it passes a few checks
void CheckFile(const std::string& file, u64 size)
{
// Don't do anything if the log is unselected
if (!LogManager::GetInstance()->IsEnabled(LogTypes::FILEMON, LogTypes::LWARNING))
return;
// Do nothing if we found the same file again
if (CurrentFile == file)
return;
if (size > 0)
size = (size / 1000);
std::string str = StringFromFormat("%s kB %s", ThousandSeparate(size, 7).c_str(), file.c_str());
if (IsSoundFile(file))
{
INFO_LOG(FILEMON, "%s", str.c_str());
}
else
{
WARN_LOG(FILEMON, "%s", str.c_str());
}
// Update the current file
CurrentFile = file;
}
// Find the filename
void FindFilename(u64 offset)
{
// Don't do anything if a game is not running
if (Core::GetState() != Core::State::Running)
return;
// Or if the log is unselected
if (!LogManager::GetInstance()->IsEnabled(LogTypes::FILEMON, LogTypes::LWARNING))
return;
// Or if we don't have file access
if (!FileAccess)
return;
if (!s_filesystem || ISOFile != SConfig::GetInstance().m_LastFilename)
{
FileAccess = false;
ReadFileSystem(SConfig::GetInstance().m_LastFilename);
ISOFile = SConfig::GetInstance().m_LastFilename;
INFO_LOG(FILEMON, "Opening '%s'", ISOFile.c_str());
return;
}
const std::string filename = s_filesystem->GetFileName(offset);
if (filename.empty())
return;
CheckFile(filename, s_filesystem->GetFileSize(filename));
}
void Close()
{
s_open_iso.reset();
s_filesystem.reset();
ISOFile = "";
CurrentFile = "";
FileAccess = true;
}
} // FileMon

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@ -1,18 +0,0 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace FileMon
{
bool IsSoundFile(const std::string& filename);
void ReadFileSystem(const std::string& file);
void CheckFile(const std::string& file, u64 size);
void FindFilename(u64 offset);
void Close();
}

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@ -18,6 +18,9 @@ IFileSystem::~IFileSystem()
std::unique_ptr<IFileSystem> CreateFileSystem(const IVolume* volume)
{
if (!volume)
return nullptr;
std::unique_ptr<IFileSystem> filesystem = std::make_unique<CFileSystemGCWii>(volume);
if (!filesystem)

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@ -19,7 +19,6 @@
#include "Common/Logging/Log.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeDirectory.h"
@ -130,8 +129,6 @@ bool CVolumeDirectory::Read(u64 offset, u64 length, u8* buffer, bool decrypt) co
u64 fileSize = file.GetSize();
FileMon::CheckFile(fileName, fileSize);
if (fileOffset < fileSize)
{
u64 fileBytes = std::min(fileSize - fileOffset, length);

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@ -17,7 +17,6 @@
#include "Common/StringUtil.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeGC.h"
@ -38,8 +37,6 @@ bool CVolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
if (decrypt)
PanicAlertT("Tried to decrypt data from a non-Wii volume");
FileMon::FindFilename(_Offset);
return m_pReader->Read(_Offset, _Length, _pBuffer);
}

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@ -22,7 +22,6 @@
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
@ -59,8 +58,6 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool de
if (!decrypt)
return m_pReader->Read(_ReadOffset, _Length, _pBuffer);
FileMon::FindFilename(_ReadOffset);
std::vector<u8> read_buffer(BLOCK_TOTAL_SIZE);
while (_Length > 0)
{