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Fix auto window size options when not rendering to main.
Switch gtk keystate_lock back to a recursive mutex. Now that the mutex attributes are being initialized properly this doesn't seem to cause the segmentation faults anymore. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7349 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -584,8 +584,8 @@ bool Host_GetKeyState(int keycode)
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#ifdef _WIN32
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return GetAsyncKeyState(keycode);
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#elif defined __WXGTK__
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std::unique_lock<std::mutex> lk(main_frame->keystate_lock, std::defer_lock);
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if (!lk.try_lock())
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std::unique_lock<std::recursive_mutex> lk(main_frame->keystate_lock, std::try_to_lock);
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if (!lk.owns_lock())
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return false;
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bool key_pressed;
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