ControllerInterface/Device: Take vector by const reference in DetectInput()

The vector is only ever queryied and it's contents aren't modified, so
there's no reason to take the vector by value. We can take a constant
reference to it to avoid unnecessary allocating.
This commit is contained in:
Lioncash
2019-05-29 19:10:50 -04:00
parent 246e2a77ce
commit 27346fee8a
2 changed files with 3 additions and 3 deletions

View File

@ -188,7 +188,7 @@ public:
bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
std::pair<std::shared_ptr<Device>, Device::Input*>
DetectInput(u32 wait_ms, std::vector<std::string> device_strings);
DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings);
protected:
mutable std::mutex m_devices_mutex;