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ControllerInterface/Device: Take vector by const reference in DetectInput()
The vector is only ever queryied and it's contents aren't modified, so there's no reason to take the vector by value. We can take a constant reference to it to avoid unnecessary allocating.
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@ -188,7 +188,7 @@ public:
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bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
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std::pair<std::shared_ptr<Device>, Device::Input*>
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DetectInput(u32 wait_ms, std::vector<std::string> device_strings);
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DetectInput(u32 wait_ms, const std::vector<std::string>& device_strings);
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protected:
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mutable std::mutex m_devices_mutex;
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