LightingShaderGen: Remove unnecessary includes

This commit is contained in:
Lioncash
2017-01-31 23:29:29 -05:00
parent a9627ac881
commit 273ace7bb7
20 changed files with 55 additions and 30 deletions

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@ -7,8 +7,10 @@
#include <algorithm>
#include <cstddef>
#include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Core/HW/Memmap.h"

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@ -9,8 +9,11 @@
#include <type_traits>
#include <xxhash.h>
#include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/LinearDiskCache.h"
#include "Common/MsgHandler.h"
#include "Core/ConfigManager.h"
#include "VideoBackends/Vulkan/ShaderCompiler.h"

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@ -9,6 +9,7 @@
#include <limits>
#include <string>
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"

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@ -13,6 +13,7 @@
#include "VideoBackends/Vulkan/Constants.h"
#include "VideoBackends/Vulkan/ObjectCache.h"
#include "VideoCommon/GeometryShaderGen.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/PixelShaderGen.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VertexShaderGen.h"

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@ -3,6 +3,9 @@
// Refer to the license.txt file included.
#include "VideoBackends/Vulkan/VertexManager.h"
#include "Common/MsgHandler.h"
#include "VideoBackends/Vulkan/BoundingBox.h"
#include "VideoBackends/Vulkan/CommandBufferManager.h"
#include "VideoBackends/Vulkan/FramebufferManager.h"

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@ -5,7 +5,7 @@
#include <vector>
#include "Common/Logging/LogManager.h"
#include "Core/Host.h"
#include "Common/MsgHandler.h"
#include "VideoBackends/Vulkan/CommandBufferManager.h"
#include "VideoBackends/Vulkan/Constants.h"
@ -20,7 +20,6 @@
#include "VideoBackends/Vulkan/VideoBackend.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"