mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
InputCommon and Wiimote: Detect pads in the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2151 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -31,6 +31,7 @@
|
||||
#include "Config.h"
|
||||
#include "EmuMain.h" // for LoadRecordedMovements()
|
||||
#include "EmuSubroutines.h" // for WmRequestStatus
|
||||
#include "EmuDefinitions.h" // for joyinfo
|
||||
//////////////////////////////////////
|
||||
|
||||
|
||||
@ -294,11 +295,10 @@ void ConfigDialog::CreateGUIControls()
|
||||
|
||||
// Search for devices and add them to the device list
|
||||
wxArrayString StrJoyname; // The string array
|
||||
int NumGoodPads = 0;
|
||||
if(NumGoodPads > 0)
|
||||
if(WiiMoteEmu::NumGoodPads > 0)
|
||||
{
|
||||
//for(int x = 0; x < joyinfo.size(); x++)
|
||||
// arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name.c_str()));
|
||||
for(int x = 0; x < WiiMoteEmu::joyinfo.size(); x++)
|
||||
StrJoyname.Add(wxString::FromAscii(WiiMoteEmu::joyinfo[x].Name.c_str()));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -21,10 +21,10 @@
|
||||
#ifndef _EMU_DEFINITIONS_
|
||||
#define _EMU_DEFINITIONS_
|
||||
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "pluginspecs_wiimote.h"
|
||||
#include "Common.h"
|
||||
#include "wiimote_hid.h"
|
||||
#include "EmuDefinitions.h"
|
||||
@ -60,6 +60,12 @@ std::vector<wm_ackdelay> AckDelay; // Ackk delay
|
||||
wiimote_key g_ExtKey; // The extension encryption key
|
||||
bool g_Encryption; // Encryption on or off
|
||||
|
||||
// Gamepad input
|
||||
int NumPads = 0, NumGoodPads = 0; // Number of goods pads
|
||||
std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
InputCommon::CONTROLLER_STATE PadState[4];
|
||||
InputCommon::CONTROLLER_MAPPING PadMapping[4];
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif //_EMU_DECLARATIONS_
|
||||
|
@ -18,14 +18,16 @@
|
||||
#ifndef _EMU_DECLARATIONS_
|
||||
#define _EMU_DECLARATIONS_
|
||||
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "Common.h"
|
||||
#include "../../../Core/InputCommon/Src/SDL.h" // Core
|
||||
#include "../../../Core/InputCommon/Src/XInput.h"
|
||||
|
||||
#include "wiimote_hid.h"
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_wiimote.h"
|
||||
|
||||
#include "wiimote_hid.h" // Local
|
||||
#include "Encryption.h"
|
||||
#include "Logging.h" // for startConsoleWin, Console::Print, GetConsoleHwnd
|
||||
|
||||
@ -168,6 +170,11 @@ static const u8 partially_id[] =
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff
|
||||
};
|
||||
|
||||
// Gamepad input
|
||||
extern int NumPads, NumGoodPads; // Number of goods pads
|
||||
extern std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
extern InputCommon::CONTROLLER_STATE PadState[4];
|
||||
extern InputCommon::CONTROLLER_MAPPING PadMapping[4];
|
||||
|
||||
} // namespace
|
||||
|
||||
|
@ -24,6 +24,9 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "../../../Core/InputCommon/Src/SDL.h" // Core
|
||||
#include "../../../Core/InputCommon/Src/XInput.h"
|
||||
|
||||
#include "Common.h" // Common
|
||||
#include "StringUtil.h" // for ArrayToString()
|
||||
#include "IniFile.h"
|
||||
@ -298,6 +301,37 @@ void SetDefaultExtensionRegistry()
|
||||
UpdateEeprom();
|
||||
}
|
||||
|
||||
|
||||
// ===================================================
|
||||
// Fill joyinfo with the current connected devices
|
||||
// ----------------
|
||||
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
|
||||
{
|
||||
bool Success = InputCommon::SearchDevices(_joyinfo, _NumPads, _NumGoodPads);
|
||||
|
||||
// Warn the user if no gamepads are detected
|
||||
if (_NumGoodPads == 0 && g_EmulatorRunning)
|
||||
{
|
||||
//PanicAlert("nJoy: No Gamepad Detected");
|
||||
//return false;
|
||||
}
|
||||
|
||||
// Load PadMapping[] etc
|
||||
g_Config.Load();
|
||||
|
||||
// Update the PadState[].joy handle
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (PadMapping[i].enabled && joyinfo.size() > PadMapping[i].ID)
|
||||
if(joyinfo.at(PadMapping[i].ID).Good)
|
||||
PadState[i].joy = SDL_JoystickOpen(PadMapping[i].ID);
|
||||
}
|
||||
|
||||
return Success;
|
||||
}
|
||||
// ===========================
|
||||
|
||||
|
||||
// ===================================================
|
||||
/* Write initial values to Eeprom and registers. */
|
||||
// ----------------
|
||||
@ -332,6 +366,9 @@ void Initialize()
|
||||
g_RecordingCurrentTime[i] = 0;
|
||||
}
|
||||
|
||||
// Load avaliable pads
|
||||
Search_Devices(joyinfo, NumPads, NumGoodPads);
|
||||
|
||||
/* The Nuncheck extension ID for homebrew applications that use the zero key. This writes 0x0000
|
||||
in encrypted form (0xfefe) to 0xfe in the extension register. */
|
||||
//WriteCrypted16(g_RegExt, 0xfe, 0x0000); // Fully inserted Nunchuk
|
||||
|
@ -866,8 +866,8 @@ void DoInitialize()
|
||||
MoveWindow(Console::GetHwnd(), 200,0, 130*8,70*14, true); // big wide window*/
|
||||
// ---------------
|
||||
|
||||
// Load config settings
|
||||
g_Config.Load();
|
||||
// Load config settings, will be done after the SDL functions in EmuMain.cpp
|
||||
//g_Config.Load();
|
||||
|
||||
// Run this first so that WiiMoteReal::Initialize() overwrites g_Eeprom
|
||||
WiiMoteEmu::Initialize();
|
||||
|
Reference in New Issue
Block a user