mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-08-01 02:29:59 -06:00
Buildfix for wiiuse/windows (broken since r5944) and more wiiuse clean up, plus merging external and internal wiiuse.h as requested.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5951 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
319
Externals/WiiUseSrc/Src/wiiuse.h
vendored
319
Externals/WiiUseSrc/Src/wiiuse.h
vendored
@ -72,9 +72,6 @@
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#define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH)
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/**
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* @brief Return the IR sensitivity level.
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* @param wm Pointer to a wiimote_t structure.
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@ -110,290 +107,6 @@
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typedef unsigned char byte;
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typedef char sbyte;
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struct wiimote_t;
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struct vec3b_t;
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struct orient_t;
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struct gforce_t;
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/**
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* @brief Callback that handles a read event.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param data Pointer to the filled data block.
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* @param len Length in bytes of the data block.
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*
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* @see wiiuse_init()
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*
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* A registered function of this type is called automatically by the wiiuse
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* library when the wiimote has returned the full data requested by a previous
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* call to wiiuse_read_data().
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*/
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typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len);
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/**
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* @struct read_req_t
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* @brief Data read request structure.
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*/
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struct read_req_t {
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wiiuse_read_cb cb; /**< read data callback */
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byte* buf; /**< buffer where read data is written */
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unsigned int addr; /**< the offset that the read started at */
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unsigned short size; /**< the length of the data read */
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unsigned short wait; /**< num bytes still needed to finish read */
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byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */
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struct read_req_t* next; /**< next read request in the queue */
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};
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/**
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* @struct vec2b_t
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* @brief Unsigned x,y byte vector.
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*/
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typedef struct vec2b_t {
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byte x, y;
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} vec2b_t;
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/**
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* @struct vec3b_t
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* @brief Unsigned x,y,z byte vector.
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*/
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typedef struct vec3b_t {
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byte x, y, z;
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} vec3b_t;
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/**
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* @struct vec3f_t
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* @brief unsigned orientation short struct.
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*/
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typedef struct vec3s_t {
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unsigned pitch, roll, yaw;
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} vec3s_t;
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/**
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* @struct vec3f_t
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* @brief Signed x,y,z float struct.
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*/
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typedef struct vec3f_t {
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float x, y, z;
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} vec3f_t;
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/**
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* @struct orient_t
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* @brief Orientation struct.
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*
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* Yaw, pitch, and roll range from -180 to 180 degrees.
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*/
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typedef struct orient_t {
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float roll; /**< roll, this may be smoothed if enabled */
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float pitch; /**< pitch, this may be smoothed if enabled */
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float yaw;
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float a_roll; /**< absolute roll, unsmoothed */
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float a_pitch; /**< absolute pitch, unsmoothed */
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} orient_t;
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/**
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* @struct gforce_t
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* @brief Gravity force struct.
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*/
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typedef struct gforce_t {
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float x, y, z;
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} gforce_t;
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/**
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* @struct accel_t
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* @brief Accelerometer struct. For any device with an accelerometer.
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*/
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typedef struct accel_t {
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struct vec3b_t cal_zero; /**< zero calibration */
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struct vec3b_t cal_g; /**< 1g difference around 0cal */
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float st_roll; /**< last smoothed roll value */
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float st_pitch; /**< last smoothed roll pitch */
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float st_alpha; /**< alpha value for smoothing [0-1] */
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} accel_t;
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/**
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* @struct ir_dot_t
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* @brief A single IR source.
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*/
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typedef struct ir_dot_t {
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byte visible; /**< if the IR source is visible */
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unsigned int x; /**< interpolated X coordinate */
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unsigned int y; /**< interpolated Y coordinate */
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short rx; /**< raw X coordinate (0-1023) */
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short ry; /**< raw Y coordinate (0-767) */
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byte order; /**< increasing order by x-axis value */
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byte size; /**< size of the IR dot (0-15) */
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} ir_dot_t;
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/**
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* @enum aspect_t
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* @brief Screen aspect ratio.
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*/
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typedef enum aspect_t {
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WIIUSE_ASPECT_4_3,
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WIIUSE_ASPECT_16_9
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} aspect_t;
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/**
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* @struct joystick_t
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* @brief Joystick calibration structure.
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*
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* The angle \a ang is relative to the positive y-axis into quadrant I
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* and ranges from 0 to 360 degrees. So if the joystick is held straight
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* upwards then angle is 0 degrees. If it is held to the right it is 90,
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* down is 180, and left is 270.
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*
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* The magnitude \a mag is the distance from the center to where the
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* joystick is being held. The magnitude ranges from 0 to 1.
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* If the joystick is only slightly tilted from the center the magnitude
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* will be low, but if it is closer to the outter edge the value will
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* be higher.
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*/
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typedef struct joystick_t {
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struct vec2b_t max; /**< maximum joystick values */
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struct vec2b_t min; /**< minimum joystick values */
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struct vec2b_t center; /**< center joystick values */
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struct vec2b_t pos; /**< raw position values */
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float ang; /**< angle the joystick is being held */
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float mag; /**< magnitude of the joystick (range 0-1) */
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} joystick_t;
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/**
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* @struct nunchuk_t
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* @brief Nunchuk expansion device.
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*/
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typedef struct nunchuk_t {
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struct accel_t accel_calib; /**< nunchuk accelerometer calibration */
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struct joystick_t js; /**< joystick calibration */
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int* flags; /**< options flag (points to wiimote_t.flags) */
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byte btns; /**< what buttons have just been pressed */
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byte btns_held; /**< what buttons are being held down */
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byte btns_released; /**< what buttons were just released this */
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float orient_threshold; /**< threshold for orient to generate an event */
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int accel_threshold; /**< threshold for accel to generate an event */
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struct vec3b_t accel; /**< current raw acceleration data */
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struct orient_t orient; /**< current orientation on each axis */
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struct gforce_t gforce; /**< current gravity forces on each axis */
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} nunchuk_t;
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/**
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* @struct classic_ctrl_t
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* @brief Classic controller expansion device.
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*/
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typedef struct classic_ctrl_t {
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short btns; /**< what buttons have just been pressed */
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short btns_held; /**< what buttons are being held down */
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short btns_released; /**< what buttons were just released this */
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byte rs_raw;
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byte ls_raw;
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float r_shoulder; /**< right shoulder button (range 0-1) */
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float l_shoulder; /**< left shoulder button (range 0-1) */
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struct joystick_t ljs; /**< left joystick calibration */
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struct joystick_t rjs; /**< right joystick calibration */
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} classic_ctrl_t;
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/**
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* @struct guitar_hero_3_t
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* @brief Guitar Hero 3 expansion device.
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*/
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typedef struct guitar_hero_3_t {
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short btns; /**< what buttons have just been pressed */
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short btns_last; /**< what buttons have just been pressed */
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short btns_held; /**< what buttons are being held down */
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short btns_released; /**< what buttons were just released this */
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byte wb_raw;
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float whammy_bar; /**< whammy bar (range 0-1) */
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byte tb_raw;
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int touch_bar; /**< touch bar */
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struct joystick_t js; /**< joystick calibration */
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} guitar_hero_3_t;
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/*
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Wii board
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*/
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typedef struct wii_board_t {
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short tl; /* Interpolated */
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short tr;
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short bl;
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short br; /* End interp */
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short rtl; /* RAW */
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short rtr;
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short rbl;
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short rbr; /* /RAW */
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short ltl;
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short ltr;
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short lbl;
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short lbr;
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short ctl[3]; /* Calibration */
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short ctr[3];
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short cbl[3];
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short cbr[3]; /* /Calibration */
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float x;
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float y;
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} wii_board_t;
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/**
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* @struct motionplus_t
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* @brief Motion Plus expansion device.
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*/
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typedef struct motionplus_t {
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struct vec3s_t calib_zero; /* motion plus gyroscope calibration */
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struct vec3s_t calib_min;
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struct vec3s_t calib_max;
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byte pitchfs; /* fast/slow motion */
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byte rollfs;
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byte yawfs;
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unsigned short pitch; /* current orientation on each axis */
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unsigned short roll;
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unsigned short yaw;
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} motionplus_t;
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/**
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* @struct expansion_t
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* @brief Generic expansion device plugged into wiimote.
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*/
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typedef struct expansion_t {
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int type; /**< type of expansion attached */
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union {
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struct nunchuk_t nunchuk;
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struct classic_ctrl_t classic;
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struct guitar_hero_3_t gh3;
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struct wii_board_t wb;
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};
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} expansion_t;
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/**
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* @enum win32_bt_stack_t
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@ -406,34 +119,6 @@ typedef enum win_bt_stack_t {
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} win_bt_stack_t;
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/**
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* @struct wiimote_state_t
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* @brief Significant data from the previous event.
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*/
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typedef struct wiimote_state_t {
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/* expansion_t */
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float exp_ljs_ang;
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float exp_rjs_ang;
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float exp_ljs_mag;
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float exp_rjs_mag;
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unsigned short exp_btns;
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struct orient_t exp_orient;
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struct vec3b_t exp_accel;
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float exp_r_shoulder;
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float exp_l_shoulder;
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/* ir_t */
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int ir_ax;
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int ir_ay;
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float ir_distance;
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struct orient_t orient;
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unsigned short btns;
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struct vec3b_t accel;
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} wiimote_state_t;
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/**
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* @enum WIIUSE_EVENT_TYPE
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* @brief Events that wiiuse can generate from a poll.
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@ -486,10 +171,6 @@ typedef struct wiimote_t {
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WCONST int flags; /**< options flag */
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WCONST byte handshake_state; /**< the state of the connection handshake */
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WCONST struct read_req_t* read_req; /**< list of data read requests */
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WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
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WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
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} wiimote;
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