mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Eliminate VarType for ComponentFormat
This commit is contained in:
@ -837,12 +837,12 @@ bool FramebufferManager::CompilePokePipelines()
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{
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PortableVertexDeclaration vtx_decl = {};
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vtx_decl.position.enable = true;
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vtx_decl.position.type = VAR_FLOAT;
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vtx_decl.position.type = ComponentFormat::Float;
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vtx_decl.position.components = 4;
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vtx_decl.position.integer = false;
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vtx_decl.position.offset = offsetof(EFBPokeVertex, position);
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vtx_decl.colors[0].enable = true;
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vtx_decl.colors[0].type = VAR_UNSIGNED_BYTE;
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vtx_decl.colors[0].type = ComponentFormat::UByte;
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vtx_decl.colors[0].components = 4;
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vtx_decl.colors[0].integer = false;
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vtx_decl.colors[0].offset = offsetof(EFBPokeVertex, color);
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@ -8,6 +8,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Hash.h"
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#include "VideoCommon/CPMemory.h"
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// m_components
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enum
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@ -45,18 +46,9 @@ enum
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VB_HAS_UVTEXMTXSHIFT = 13,
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};
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enum VarType
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{
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VAR_UNSIGNED_BYTE, // GX_U8 = 0
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VAR_BYTE, // GX_S8 = 1
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VAR_UNSIGNED_SHORT, // GX_U16 = 2
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VAR_SHORT, // GX_S16 = 3
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VAR_FLOAT, // GX_F32 = 4
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};
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struct AttributeFormat
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{
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VarType type;
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ComponentFormat type;
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int components;
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int offset;
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bool enable;
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@ -986,9 +986,9 @@ bool Renderer::InitializeImGui()
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ImGui::GetStyle().WindowRounding = 7.0f;
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PortableVertexDeclaration vdecl = {};
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vdecl.position = {VAR_FLOAT, 2, offsetof(ImDrawVert, pos), true, false};
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vdecl.texcoords[0] = {VAR_FLOAT, 2, offsetof(ImDrawVert, uv), true, false};
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vdecl.colors[0] = {VAR_UNSIGNED_BYTE, 4, offsetof(ImDrawVert, col), true, false};
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vdecl.position = {ComponentFormat::Float, 2, offsetof(ImDrawVert, pos), true, false};
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vdecl.texcoords[0] = {ComponentFormat::Float, 2, offsetof(ImDrawVert, uv), true, false};
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vdecl.colors[0] = {ComponentFormat::UByte, 4, offsetof(ImDrawVert, col), true, false};
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vdecl.stride = sizeof(ImDrawVert);
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m_imgui_vertex_format = CreateNativeVertexFormat(vdecl);
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if (!m_imgui_vertex_format)
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@ -1095,7 +1095,7 @@ void ShaderCache::QueueUberShaderPipelines()
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// All attributes will be enabled in GetUberVertexFormat.
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PortableVertexDeclaration dummy_vertex_decl = {};
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dummy_vertex_decl.position.components = 4;
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dummy_vertex_decl.position.type = VAR_FLOAT;
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dummy_vertex_decl.position.type = ComponentFormat::Float;
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dummy_vertex_decl.position.enable = true;
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dummy_vertex_decl.stride = sizeof(float) * 4;
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NativeVertexFormat* dummy_vertex_format =
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@ -91,7 +91,7 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.posmtx.components = 4;
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m_native_vtx_decl.posmtx.enable = true;
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m_native_vtx_decl.posmtx.offset = nat_offset;
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m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
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m_native_vtx_decl.posmtx.integer = true;
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nat_offset += 4;
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}
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@ -110,7 +110,7 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.position.components = pos_elements;
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m_native_vtx_decl.position.enable = true;
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m_native_vtx_decl.position.offset = nat_offset;
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m_native_vtx_decl.position.type = VAR_FLOAT;
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m_native_vtx_decl.position.type = ComponentFormat::Float;
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m_native_vtx_decl.position.integer = false;
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nat_offset += pos_elements * sizeof(float);
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@ -134,7 +134,7 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.normals[i].components = 3;
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m_native_vtx_decl.normals[i].enable = true;
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m_native_vtx_decl.normals[i].offset = nat_offset;
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m_native_vtx_decl.normals[i].type = VAR_FLOAT;
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m_native_vtx_decl.normals[i].type = ComponentFormat::Float;
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m_native_vtx_decl.normals[i].integer = false;
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nat_offset += 12;
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}
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@ -143,7 +143,7 @@ void VertexLoader::CompileVertexTranslator()
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for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
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{
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m_native_vtx_decl.colors[i].components = 4;
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
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m_native_vtx_decl.colors[i].integer = false;
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TPipelineFunction pFunc =
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@ -166,7 +166,7 @@ void VertexLoader::CompileVertexTranslator()
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for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
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{
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m_native_vtx_decl.texcoords[i].offset = nat_offset;
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m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
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m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
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m_native_vtx_decl.texcoords[i].integer = false;
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const auto tc = m_VtxDesc.high.TexCoord[i].Value();
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@ -221,7 +221,7 @@ int VertexLoaderARM64::ReadVertex(VertexComponentFormat attribute, ComponentForm
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native_format->components = count_out;
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native_format->enable = true;
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native_format->offset = m_dst_ofs;
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native_format->type = VAR_FLOAT;
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native_format->type = ComponentFormat::Float;
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native_format->integer = false;
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m_dst_ofs += sizeof(float) * count_out;
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@ -429,7 +429,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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m_native_vtx_decl.posmtx.components = 4;
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m_native_vtx_decl.posmtx.enable = true;
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m_native_vtx_decl.posmtx.offset = m_dst_ofs;
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m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
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m_native_vtx_decl.posmtx.integer = true;
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m_src_ofs += sizeof(u8);
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m_dst_ofs += sizeof(u32);
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@ -493,7 +493,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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for (u8 i = 0; i < m_VtxDesc.low.Color.Size(); i++)
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{
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m_native_vtx_decl.colors[i].components = 4;
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
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m_native_vtx_decl.colors[i].integer = false;
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if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
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@ -509,7 +509,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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m_native_vtx_decl.colors[i].components = 4;
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m_native_vtx_decl.colors[i].enable = true;
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m_native_vtx_decl.colors[i].offset = m_dst_ofs;
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
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m_native_vtx_decl.colors[i].integer = false;
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m_dst_ofs += 4;
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}
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@ -518,7 +518,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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for (u8 i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
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{
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m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
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m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
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m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
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m_native_vtx_decl.texcoords[i].integer = false;
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int elements = m_VtxAttr.GetTexElements(i) == TexComponentCount::S ? 1 : 2;
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@ -540,7 +540,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
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{
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m_native_vtx_decl.texcoords[i].components = 3;
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m_native_vtx_decl.texcoords[i].enable = true;
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m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
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m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
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m_native_vtx_decl.texcoords[i].integer = false;
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LDRB(IndexType::Unsigned, scratch2_reg, src_reg, texmatidx_ofs[i]);
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@ -146,7 +146,8 @@ NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl)
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std::memset(&new_decl, 0, sizeof(new_decl));
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new_decl.stride = decl.stride;
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auto MakeDummyAttribute = [](AttributeFormat& attr, VarType type, int components, bool integer) {
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auto MakeDummyAttribute = [](AttributeFormat& attr, ComponentFormat type, int components,
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bool integer) {
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attr.type = type;
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attr.components = components;
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attr.offset = 0;
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@ -164,32 +165,32 @@ NativeVertexFormat* GetUberVertexFormat(const PortableVertexDeclaration& decl)
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if (decl.position.enable)
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CopyAttribute(new_decl.position, decl.position);
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else
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MakeDummyAttribute(new_decl.position, VAR_FLOAT, 1, false);
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MakeDummyAttribute(new_decl.position, ComponentFormat::Float, 1, false);
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for (size_t i = 0; i < std::size(new_decl.normals); i++)
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{
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if (decl.normals[i].enable)
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CopyAttribute(new_decl.normals[i], decl.normals[i]);
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else
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MakeDummyAttribute(new_decl.normals[i], VAR_FLOAT, 1, false);
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MakeDummyAttribute(new_decl.normals[i], ComponentFormat::Float, 1, false);
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}
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for (size_t i = 0; i < std::size(new_decl.colors); i++)
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{
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if (decl.colors[i].enable)
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CopyAttribute(new_decl.colors[i], decl.colors[i]);
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else
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MakeDummyAttribute(new_decl.colors[i], VAR_UNSIGNED_BYTE, 4, false);
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MakeDummyAttribute(new_decl.colors[i], ComponentFormat::UByte, 4, false);
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}
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for (size_t i = 0; i < std::size(new_decl.texcoords); i++)
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{
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if (decl.texcoords[i].enable)
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CopyAttribute(new_decl.texcoords[i], decl.texcoords[i]);
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else
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MakeDummyAttribute(new_decl.texcoords[i], VAR_FLOAT, 1, false);
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MakeDummyAttribute(new_decl.texcoords[i], ComponentFormat::Float, 1, false);
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}
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if (decl.posmtx.enable)
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CopyAttribute(new_decl.posmtx, decl.posmtx);
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else
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MakeDummyAttribute(new_decl.posmtx, VAR_UNSIGNED_BYTE, 1, true);
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MakeDummyAttribute(new_decl.posmtx, ComponentFormat::UByte, 1, true);
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return GetOrCreateMatchingFormat(new_decl);
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}
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@ -122,7 +122,7 @@ int VertexLoaderX64::ReadVertex(OpArg data, VertexComponentFormat attribute, Com
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native_format->components = count_out;
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native_format->enable = true;
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native_format->offset = m_dst_ofs;
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native_format->type = VAR_FLOAT;
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native_format->type = ComponentFormat::Float;
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native_format->integer = false;
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m_dst_ofs += sizeof(float) * count_out;
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@ -421,7 +421,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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m_native_vtx_decl.posmtx.components = 4;
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m_native_vtx_decl.posmtx.enable = true;
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m_native_vtx_decl.posmtx.offset = m_dst_ofs;
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m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
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m_native_vtx_decl.posmtx.integer = true;
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m_src_ofs += sizeof(u8);
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m_dst_ofs += sizeof(u32);
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@ -467,7 +467,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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m_native_vtx_decl.colors[i].components = 4;
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m_native_vtx_decl.colors[i].enable = true;
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m_native_vtx_decl.colors[i].offset = m_dst_ofs;
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
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m_native_vtx_decl.colors[i].integer = false;
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m_dst_ofs += 4;
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}
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@ -488,7 +488,7 @@ void VertexLoaderX64::GenerateVertexLoader()
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{
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m_native_vtx_decl.texcoords[i].components = 3;
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m_native_vtx_decl.texcoords[i].enable = true;
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m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
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m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
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m_native_vtx_decl.texcoords[i].integer = false;
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MOVZX(64, 8, scratch1, MDisp(src_reg, texmatidx_ofs[i]));
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if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
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