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WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
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@ -25,7 +25,7 @@ CBreakPointView::CBreakPointView(wxWindow* parent, const wxWindowID id)
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Refresh();
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}
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void CBreakPointView::Update()
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void CBreakPointView::Repopulate()
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{
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ClearAll();
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@ -98,6 +98,6 @@ void CBreakPointView::DeleteCurrentSelection()
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u32 Address = (u32)GetItemData(item);
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PowerPC::breakpoints.Remove(Address);
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PowerPC::memchecks.Remove(Address);
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Update();
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Repopulate();
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}
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}
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