WX: HiDPI: FrameAUI / Debugger

Changes:
  - MemoryWindow was cleaned up and gives more feedback on searches.

Some bugs were fixed as well:
  - A complex bug that allowed tearing off tabs and opening multiple
    copies of a debug panel which lead to segfaults
  - Another segfault related to right-click menus on code/memory views
    when those tools were floating in their own window.
This commit is contained in:
EmptyChaos
2016-10-03 07:29:50 +00:00
parent f39c301579
commit 27d295ec7e
40 changed files with 1108 additions and 1179 deletions

View File

@ -21,21 +21,21 @@ public:
~CBreakPointWindow();
void NotifyUpdate();
void SaveAll();
void LoadAll();
private:
friend class CBreakPointBar;
void OnDelete(wxCommandEvent& WXUNUSED(event));
void OnClear(wxCommandEvent& WXUNUSED(event));
void OnAddBreakPoint(wxCommandEvent& WXUNUSED(event));
void OnAddMemoryCheck(wxCommandEvent& WXUNUSED(event));
void Event_SaveAll(wxCommandEvent& WXUNUSED(event));
void SaveAll();
void Event_LoadAll(wxCommandEvent& WXUNUSED(event));
void LoadAll();
void OnSelectBP(wxListEvent& event);
private:
wxAuiManager m_mgr;
CBreakPointView* m_BreakPointListView;
CCodeWindow* m_pCodeWindow;
void OnClose(wxCloseEvent& event);
void OnSelectBP(wxListEvent& event);
};