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https://github.com/dolphin-emu/dolphin.git
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WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
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@ -21,21 +21,21 @@ public:
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~CBreakPointWindow();
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void NotifyUpdate();
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void SaveAll();
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void LoadAll();
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private:
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friend class CBreakPointBar;
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void OnDelete(wxCommandEvent& WXUNUSED(event));
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void OnClear(wxCommandEvent& WXUNUSED(event));
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void OnAddBreakPoint(wxCommandEvent& WXUNUSED(event));
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void OnAddMemoryCheck(wxCommandEvent& WXUNUSED(event));
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void Event_SaveAll(wxCommandEvent& WXUNUSED(event));
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void SaveAll();
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void Event_LoadAll(wxCommandEvent& WXUNUSED(event));
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void LoadAll();
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void OnSelectBP(wxListEvent& event);
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private:
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wxAuiManager m_mgr;
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CBreakPointView* m_BreakPointListView;
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CCodeWindow* m_pCodeWindow;
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void OnClose(wxCloseEvent& event);
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void OnSelectBP(wxListEvent& event);
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};
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