WX: HiDPI: FrameAUI / Debugger

Changes:
  - MemoryWindow was cleaned up and gives more feedback on searches.

Some bugs were fixed as well:
  - A complex bug that allowed tearing off tabs and opening multiple
    copies of a debug panel which lead to segfaults
  - Another segfault related to right-click menus on code/memory views
    when those tools were floating in their own window.
This commit is contained in:
EmptyChaos
2016-10-03 07:29:50 +00:00
parent f39c301579
commit 27d295ec7e
40 changed files with 1108 additions and 1179 deletions

View File

@ -23,7 +23,7 @@ public:
DSPDebuggerLLE(wxWindow* parent, wxWindowID id = wxID_ANY);
virtual ~DSPDebuggerLLE();
void Update() override;
void Repopulate();
private:
enum
@ -52,8 +52,8 @@ private:
wxListBox* m_SymbolList;
wxTextCtrl* m_addr_txtctrl;
wxAuiNotebook* m_MainNotebook;
wxSize m_toolbar_item_size;
void OnClose(wxCloseEvent& event);
void OnChangeState(wxCommandEvent& event);
// void OnRightClick(wxListEvent& event);
// void OnDoubleClick(wxListEvent& event);