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https://github.com/dolphin-emu/dolphin.git
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WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
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@ -25,9 +25,12 @@ public:
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: DolphinAuiToolBar(parent, id, wxDefaultPosition, wxDefaultSize,
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wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_TEXT)
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{
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SetToolBitmapSize(wxSize(16, 16));
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wxSize bitmap_size = FromDIP(wxSize(16, 16));
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SetToolBitmapSize(bitmap_size);
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m_Bitmaps[Toolbar_File] = WxUtils::LoadResourceBitmap("toolbar_debugger_delete");
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m_Bitmaps[Toolbar_File] = WxUtils::LoadScaledResourceBitmap(
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"toolbar_debugger_delete", this, bitmap_size, wxDefaultSize,
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WxUtils::LSI_SCALE_DOWN | WxUtils::LSI_ALIGN_CENTER);
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AddTool(ID_LOAD, _("Load"), m_Bitmaps[Toolbar_File]);
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Bind(wxEVT_TOOL, &CWatchWindow::Event_LoadAll, parent, ID_LOAD);
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@ -80,7 +83,7 @@ CWatchWindow::~CWatchWindow()
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void CWatchWindow::NotifyUpdate()
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{
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if (m_GPRGridView != nullptr)
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m_GPRGridView->Update();
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m_GPRGridView->Repopulate();
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}
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void CWatchWindow::Event_SaveAll(wxCommandEvent& WXUNUSED(event))
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