WX: HiDPI: FrameAUI / Debugger

Changes:
  - MemoryWindow was cleaned up and gives more feedback on searches.

Some bugs were fixed as well:
  - A complex bug that allowed tearing off tabs and opening multiple
    copies of a debug panel which lead to segfaults
  - Another segfault related to right-click menus on code/memory views
    when those tools were floating in their own window.
This commit is contained in:
EmptyChaos
2016-10-03 07:29:50 +00:00
parent f39c301579
commit 27d295ec7e
40 changed files with 1108 additions and 1179 deletions

View File

@ -28,7 +28,11 @@ public:
CLogWindow(CFrame* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL,
const wxString& name = _("Log"));
~CLogWindow() override;
// Listeners must be removed explicitly before the window is closed to prevent crashes on OS X
// when closing via the Dock. (The Core is probably being shutdown before the window)
void RemoveAllListeners();
void SaveSettings();
void Log(LogTypes::LOG_LEVELS, const char* text) override;
@ -42,6 +46,7 @@ private:
LogManager* m_LogManager;
std::queue<std::pair<u8, wxString>> msgQueue;
bool m_writeFile, m_writeWindow, m_LogAccess;
bool m_has_listeners = false;
// Controls
wxBoxSizer* sBottom;
@ -57,11 +62,9 @@ private:
void CreateGUIControls();
void PopulateBottom();
void UnPopulateBottom();
void OnClose(wxCloseEvent& event);
void OnFontChange(wxCommandEvent& event);
void OnWrapLineCheck(wxCommandEvent& event);
void OnClear(wxCommandEvent& event);
void OnLogTimer(wxTimerEvent& WXUNUSED(event));
void RemoveAllListeners();
void UpdateLog();
};