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https://github.com/dolphin-emu/dolphin.git
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WX: HiDPI: FrameAUI / Debugger
Changes: - MemoryWindow was cleaned up and gives more feedback on searches. Some bugs were fixed as well: - A complex bug that allowed tearing off tabs and opening multiple copies of a debug panel which lead to segfaults - Another segfault related to right-click menus on code/memory views when those tools were floating in their own window.
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@ -28,7 +28,11 @@ public:
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CLogWindow(CFrame* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL,
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const wxString& name = _("Log"));
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~CLogWindow() override;
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// Listeners must be removed explicitly before the window is closed to prevent crashes on OS X
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// when closing via the Dock. (The Core is probably being shutdown before the window)
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void RemoveAllListeners();
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void SaveSettings();
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void Log(LogTypes::LOG_LEVELS, const char* text) override;
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@ -42,6 +46,7 @@ private:
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LogManager* m_LogManager;
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std::queue<std::pair<u8, wxString>> msgQueue;
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bool m_writeFile, m_writeWindow, m_LogAccess;
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bool m_has_listeners = false;
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// Controls
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wxBoxSizer* sBottom;
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@ -57,11 +62,9 @@ private:
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void CreateGUIControls();
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void PopulateBottom();
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void UnPopulateBottom();
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void OnClose(wxCloseEvent& event);
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void OnFontChange(wxCommandEvent& event);
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void OnWrapLineCheck(wxCommandEvent& event);
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void OnClear(wxCommandEvent& event);
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void OnLogTimer(wxTimerEvent& WXUNUSED(event));
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void RemoveAllListeners();
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void UpdateLog();
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};
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