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DolphinQt: Fix accelerometer mapping indicator flipped X axis.
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@ -716,8 +716,8 @@ void AccelerometerMappingIndicator::paintEvent(QPaintEvent*)
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p.setPen(GetBBoxPen());
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p.drawRect(-scale - 1, -scale - 1, scale * 2 + 1, scale * 2 + 1);
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// UI y-axis is opposite that of acceleration Z.
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p.scale(1.0, -1.0);
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// UI axes are opposite that of Wii remote accelerometer.
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p.scale(-1.0, -1.0);
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// Enable AA after drawing bounding box.
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p.setRenderHint(QPainter::Antialiasing, true);
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@ -780,7 +780,7 @@ void AccelerometerMappingIndicator::paintEvent(QPaintEvent*)
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// G-force text:
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p.setPen(GetTextColor());
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p.scale(1.0, -1.0);
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p.scale(-1.0, -1.0);
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p.drawText(QRectF(-2, 0, scale, scale), Qt::AlignBottom | Qt::AlignRight,
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QString::fromStdString(
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// i18n: "g" is the symbol for "gravitational force equivalent" (g-force).
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