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Introducing: Adjustable read timeout for real wiimote + minor clean up within old wiimoteplugin
Issue 2211 closed. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5452 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -393,7 +393,8 @@ int Initialize()
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// psyjoe reports this allows majority of lost packets to be transferred.
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// Will test soon
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//wiiuse_set_timeout(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes, 220, 220);
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if (g_Config.bWiiReadTimeout != 10)
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wiiuse_set_timeout(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes, g_Config.bWiiReadTimeout, g_Config.bWiiReadTimeout);
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// If we are connecting from the config window without a game running we set the LEDs
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if (g_EmulatorState != PLUGIN_EMUSTATE_PLAY && g_RealWiiMotePresent)
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