@ -59,6 +59,7 @@ BEGIN_EVENT_TABLE(WiimoteBasicConfigDialog,wxDialog)
EVT_COMMAND_SCROLL ( IDS_LEFT , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_LEFT , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_TOP , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_TOP , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_LEVEL , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_LEVEL , WiimoteBasicConfigDialog : : IRCursorChanged )
EVT_COMMAND_SCROLL ( IDS_TIMEOUT , WiimoteBasicConfigDialog : : IRCursorChanged ) //scrollevent
EVT_TIMER ( IDTM_UPDATE_ONCE , WiimoteBasicConfigDialog : : UpdateOnce )
EVT_TIMER ( IDTM_UPDATE_ONCE , WiimoteBasicConfigDialog : : UpdateOnce )
END_EVENT_TABLE ( )
END_EVENT_TABLE ( )
@ -186,23 +187,28 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
m_TextUDPWiiPort [ i ] = new wxStaticText ( m_Controller [ i ] , wxID_ANY , wxT ( " UDP Port: " ) ) ;
m_TextUDPWiiPort [ i ] = new wxStaticText ( m_Controller [ i ] , wxID_ANY , wxT ( " UDP Port: " ) ) ;
m_TextUDPWiiPort [ i ] - > SetToolTip ( wxT ( " The UDP port on witch UDPWii listens for this remote. " ) ) ;
m_TextUDPWiiPort [ i ] - > SetToolTip ( wxT ( " The UDP port on witch UDPWii listens for this remote. " ) ) ;
m_PairUpRealWiimote [ i ] = new wxButton ( m_Controller [ i ] , IDB_PAIRUP_REAL , wxT ( " Pair Up Real Wiimotes " ) ) ;
m_PairUpRealWiimote [ i ] = new wxButton ( m_Controller [ i ] , IDB_PAIRUP_REAL , wxT ( " Pair Up " ) ) ;
m_PairUpRealWiimote [ i ] - > SetToolTip ( wxT ( " Press the Buttons 1 and 2 on your Wiimote. \n This might take a few seconds. \n It only works if you are using Microsoft Bluetooth stack. " ) ) ; // Only working with MS BT Stack.
m_PairUpRealWiimote [ i ] - > SetToolTip ( wxT ( " Press the Buttons 1 and 2 on your Wiimote. \n This might take a few seconds. \n It only works if you are using Microsoft Bluetooth stack. " ) ) ; // Only working with MS BT Stack.
# ifndef _WIN32
m_PairUpRealWiimote [ i ] - > Enable ( false ) ;
# endif
m_TextFoundRealWiimote [ i ] = new wxStaticText ( m_Controller [ i ] , wxID_ANY , wxT ( " Connected to 0 Real Wiimotes " ) ) ;
m_TextFoundRealWiimote [ i ] = new wxStaticText ( m_Controller [ i ] , wxID_ANY , wxT ( " Connected to 0 Real Wiimotes " ) ) ;
m_ConnectRealWiimote [ i ] = new wxButton ( m_Controller [ i ] , IDB_REFRESH_REAL , wxT ( " Refresh Real Wiimotes " ) ) ;
m_ConnectRealWiimote [ i ] = new wxButton ( m_Controller [ i ] , IDB_REFRESH_REAL , wxT ( " Refresh " ) ) ;
m_ConnectRealWiimote [ i ] - > SetToolTip ( wxT ( " This can only be done when the emulator is paused or stopped. " ) ) ;
m_ConnectRealWiimote [ i ] - > SetToolTip ( wxT ( " This can only be done when the emulator is paused or stopped. " ) ) ;
m_TextWiimoteTimeout [ i ] = new wxStaticText ( m_Controller [ i ] , wxID_ANY , wxT ( " Timeout: 000 " ) ) ;
m_WiimoteTimeout [ i ] = new wxSlider ( m_Controller [ i ] , IDS_TIMEOUT , 0 , 10 , 200 , wxDefaultPosition , wxSize ( 75 , - 1 ) ) ;
m_WiimoteTimeout [ i ] - > SetToolTip ( wxT ( " General Rea<65> Wiimote Read Timeout, Default: 10 (ms). Higher values might eliminate frequent disconnects. " ) ) ;
//Real Wiimote / automatic settings
m_WiiAutoReconnect [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTORECONNECT , wxT ( " Reconnect Wiimote on disconnect " ) ) ;
m_WiiAutoReconnect [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTORECONNECT , wxT ( " Reconnect Wiimote on disconnect " ) ) ;
m_WiiAutoReconnect [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically reconnect a wiimote when it has being disconnected. \n This will cause problems when 2 controllers are connected for a 1 player game. " ) ) ;
m_WiiAutoReconnect [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically reconnect a wiimote when it has being disconnected. \n This will cause problems when 2 controllers are connected for a 1 player game. " ) ) ;
m_WiiAutoUnpair [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTOUNPAIR , wxT ( " Unpair Wiimote on close " ) ) ;
m_WiiAutoUnpair [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTOUNPAIR , wxT ( " Unpair Wiimote on close " ) ) ;
m_WiiAutoUnpair [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically unpair a wiimote when dolphin is about to be closed. " ) ) ;
m_WiiAutoUnpair [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically unpair a wiimote when dolphin is about to be closed. " ) ) ;
m_WiiExtendedPairUp [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTOPAIR , wxT ( " Extended PairUp/Connect " ) ) ;
m_WiiExtendedPairUp [ i ] = new wxCheckBox ( m_Controller [ i ] , IDC_WIIAUTOPAIR , wxT ( " Extended PairUp/Connect " ) ) ;
m_WiiExtendedPairUp [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically pair up and connect Wiimotes on pressing 1+2 on your Wiimote. " ) ) ;
m_WiiExtendedPairUp [ i ] - > SetToolTip ( wxT ( " This makes dolphin automatically pair up and connect Wiimotes on pressing 1+2 on your Wiimote. " ) ) ;
# ifndef _WIN32
# ifndef _WIN32
m_WiiAutoUnpair [ i ] - > Enable ( false ) ;
m_WiiAutoUnpair [ i ] - > Enable ( false ) ;
m_PairUpRealWiimote [ i ] - > Enable ( false ) ;
# endif
# endif
//IR Pointer
//IR Pointer
@ -255,11 +261,19 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
m_SizeRealAuto [ i ] - > Add ( m_WiiAutoUnpair [ i ] , 0 , wxEXPAND | ( wxDOWN | wxTOP ) , 5 ) ;
m_SizeRealAuto [ i ] - > Add ( m_WiiAutoUnpair [ i ] , 0 , wxEXPAND | ( wxDOWN | wxTOP ) , 5 ) ;
m_SizeRealAuto [ i ] - > Add ( m_WiiExtendedPairUp [ i ] , 0 , wxEXPAND | ( wxDOWN | wxTOP ) , 5 ) ;
m_SizeRealAuto [ i ] - > Add ( m_WiiExtendedPairUp [ i ] , 0 , wxEXPAND | ( wxDOWN | wxTOP ) , 5 ) ;
m_SizeRealTimeout [ i ] = new wxBoxSizer ( wxHORIZONTAL ) ;
m_SizeRealTimeout [ i ] - > Add ( m_TextWiimoteTimeout [ i ] , 0 , wxEXPAND | ( wxTOP ) , 3 ) ;
m_SizeRealTimeout [ i ] - > Add ( m_WiimoteTimeout [ i ] , 0 , wxEXPAND | ( wxRIGHT ) , 0 ) ;
m_SizeRealRefreshPair [ i ] = new wxBoxSizer ( wxHORIZONTAL ) ;
m_SizeRealRefreshPair [ i ] - > Add ( m_PairUpRealWiimote [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeRealRefreshPair [ i ] - > Add ( m_ConnectRealWiimote [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] = new wxStaticBoxSizer ( wxVERTICAL , m_Controller [ i ] , wxT ( " Real Wiimote " ) ) ;
m_SizeReal [ i ] = new wxStaticBoxSizer ( wxVERTICAL , m_Controller [ i ] , wxT ( " Real Wiimote " ) ) ;
m_SizeReal [ i ] - > Add ( m_PairUp RealWiimote [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_TextFound RealWiimote [ i ] , 0 , wxALIGN_CENTER | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_TextFoundRealWiimote [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_SizeRealRefreshPair [ i ] , 0 , wxALIGN_CENTER | ( wxLEFT | wxDOWN | wxRIGHT ) , 5 ) ;
m_SizeReal [ i ] - > Add ( m_ConnectRealWiimote [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_SizeRealAuto [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_SizeRealAuto [ i ] , 0 , wxEXPAND | wxALL , 5 ) ;
m_SizeReal [ i ] - > Add ( m_SizeRealTimeout [ i ] , 0 , wxEXPAND | ( wxLEFT | wxDOWN | wxRIGHT ) , 5 ) ;
m_SizerIRPointerWidth [ i ] = new wxBoxSizer ( wxHORIZONTAL ) ;
m_SizerIRPointerWidth [ i ] = new wxBoxSizer ( wxHORIZONTAL ) ;
m_SizerIRPointerWidth [ i ] - > Add ( m_TextScreenLeft [ i ] , 0 , wxEXPAND | ( wxTOP ) , 3 ) ;
m_SizerIRPointerWidth [ i ] - > Add ( m_TextScreenLeft [ i ] , 0 , wxEXPAND | ( wxTOP ) , 3 ) ;
@ -525,6 +539,12 @@ void WiimoteBasicConfigDialog::IRCursorChanged(wxScrollEvent& event)
wiiuse_set_ir_sensitivity ( WiiMoteReal : : g_WiiMotesFromWiiUse [ i ] , g_Config . iIRLevel ) ;
wiiuse_set_ir_sensitivity ( WiiMoteReal : : g_WiiMotesFromWiiUse [ i ] , g_Config . iIRLevel ) ;
}
}
break ;
break ;
case IDS_TIMEOUT :
g_Config . bWiiReadTimeout = m_WiimoteTimeout [ m_Page ] - > GetValue ( ) ;
if ( g_RealWiiMotePresent ) {
wiiuse_set_timeout ( WiiMoteReal : : g_WiiMotesFromWiiUse , WiiMoteReal : : g_NumberOfWiiMotes , g_Config . bWiiReadTimeout , g_Config . bWiiReadTimeout ) ;
}
break ;
}
}
UpdateGUI ( ) ;
UpdateGUI ( ) ;
}
}
@ -568,28 +588,37 @@ void WiimoteBasicConfigDialog::UpdateGUI()
m_InputSource [ m_Page ] - > SetSelection ( WiiMoteEmu : : WiiMapping [ m_Page ] . Source ) ;
m_InputSource [ m_Page ] - > SetSelection ( WiiMoteEmu : : WiiMapping [ m_Page ] . Source ) ;
m_InputSource [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
m_InputSource [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
if ( WiiMoteEmu : : WiiMapping [ m_Page ] . Source = = 2 )
if ( WiiMoteEmu : : WiiMapping [ m_Page ] . Source = = 2 )
{
{
m_Extension [ m_Page ] - > Enable ( false ) ;
m_SidewaysWiimote [ m_Page ] - > Enable ( false ) ;
m_SidewaysWiimote [ m_Page ] - > Enable ( false ) ;
m_UprightWiimote [ m_Page ] - > Enable ( false ) ;
m_UprightWiimote [ m_Page ] - > Enable ( false ) ;
m_Extension [ m_Page ] - > Enable ( fals e) ;
m_WiimoteTimeout [ m_Page ] - > Enable ( tru e) ;
m_SliderIrLevel [ m_Page ] - > Enable ( true ) ;
m_SliderIrLevel [ m_Page ] - > Enable ( true ) ;
}
}
else
else
{
{
m_Extension [ m_Page ] - > Enable ( true ) ;
m_SidewaysWiimote [ m_Page ] - > Enable ( true ) ;
m_SidewaysWiimote [ m_Page ] - > Enable ( true ) ;
m_UprightWiimote [ m_Page ] - > Enable ( true ) ;
m_UprightWiimote [ m_Page ] - > Enable ( true ) ;
m_Extension [ m_Page ] - > Enable ( tru e) ;
m_WiimoteTimeout [ m_Page ] - > Enable ( fals e) ;
m_SliderIrLevel [ m_Page ] - > Enable ( false ) ;
m_SliderIrLevel [ m_Page ] - > Enable ( false ) ;
}
}
//General settings
m_Extension [ m_Page ] - > SetSelection ( WiiMoteEmu : : WiiMapping [ m_Page ] . iExtensionConnected ) ;
m_SidewaysWiimote [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bSideways ) ;
m_SidewaysWiimote [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bSideways ) ;
m_UprightWiimote [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bUpright ) ;
m_UprightWiimote [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bUpright ) ;
m_WiiMotionPlusConnected [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bMotionPlusConnected ) ;
m_WiiMotionPlusConnected [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bMotionPlusConnected ) ;
//Real Wiimote related settings
//Automatic settings
m_WiiAutoReconnect [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bWiiAutoReconnect ) ;
m_WiiAutoReconnect [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . bWiiAutoReconnect ) ;
m_WiiAutoUnpair [ m_Page ] - > SetValue ( g_Config . bUnpairRealWiimote ) ;
m_WiiAutoUnpair [ m_Page ] - > SetValue ( g_Config . bUnpairRealWiimote ) ;
m_WiiExtendedPairUp [ m_Page ] - > SetValue ( g_Config . bPairRealWiimote ) ;
m_WiiExtendedPairUp [ m_Page ] - > SetValue ( g_Config . bPairRealWiimote ) ;
m_Extension [ m_Page ] - > SetSelection ( WiiMoteEmu : : WiiMapping [ m_Page ] . iExtensionConnected ) ;
m_TextWiimoteTimeout [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Timeout: %i " ) , g_Config . bWiiReadTimeout ) ) ;
m_WiimoteTimeout [ m_Page ] - > SetValue ( g_Config . bWiiReadTimeout ) ;
// Update the Wiimote IR pointer calibration
// Update the Wiimote IR pointer calibration
m_TextScreenWidth [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Width: %i " ) , g_Config . iIRWidth ) ) ;
m_TextScreenWidth [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Width: %i " ) , g_Config . iIRWidth ) ) ;
@ -597,6 +626,7 @@ void WiimoteBasicConfigDialog::UpdateGUI()
m_TextScreenLeft [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Left: %i " ) , g_Config . iIRLeft ) ) ;
m_TextScreenLeft [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Left: %i " ) , g_Config . iIRLeft ) ) ;
m_TextScreenTop [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Top: %i " ) , g_Config . iIRTop ) ) ;
m_TextScreenTop [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Top: %i " ) , g_Config . iIRTop ) ) ;
m_TextScreenIrLevel [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Sensitivity: %i " ) , g_Config . iIRLevel ) ) ;
m_TextScreenIrLevel [ m_Page ] - > SetLabel ( wxString : : Format ( wxT ( " Sensitivity: %i " ) , g_Config . iIRLevel ) ) ;
// Update the slider position if a configuration has been loaded
// Update the slider position if a configuration has been loaded
m_SliderWidth [ m_Page ] - > SetValue ( g_Config . iIRWidth ) ;
m_SliderWidth [ m_Page ] - > SetValue ( g_Config . iIRWidth ) ;
m_SliderHeight [ m_Page ] - > SetValue ( g_Config . iIRHeight ) ;
m_SliderHeight [ m_Page ] - > SetValue ( g_Config . iIRHeight ) ;
@ -604,6 +634,10 @@ void WiimoteBasicConfigDialog::UpdateGUI()
m_SliderTop [ m_Page ] - > SetValue ( g_Config . iIRTop ) ;
m_SliderTop [ m_Page ] - > SetValue ( g_Config . iIRTop ) ;
m_SliderIrLevel [ m_Page ] - > SetValue ( g_Config . iIRLevel ) ;
m_SliderIrLevel [ m_Page ] - > SetValue ( g_Config . iIRLevel ) ;
m_CheckAR43 [ m_Page ] - > SetValue ( g_Config . bKeepAR43 ) ;
m_CheckAR169 [ m_Page ] - > SetValue ( g_Config . bKeepAR169 ) ;
m_Crop [ m_Page ] - > SetValue ( g_Config . bCrop ) ;
//Update UDPWii
//Update UDPWii
m_UDPWiiEnable [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
m_UDPWiiEnable [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
m_UDPWiiPort [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
m_UDPWiiPort [ m_Page ] - > Enable ( g_EmulatorState ! = PLUGIN_EMUSTATE_PLAY ) ;
@ -614,7 +648,4 @@ void WiimoteBasicConfigDialog::UpdateGUI()
m_UDPWiiNun [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . UDPWM . enableNunchuck ) ;
m_UDPWiiNun [ m_Page ] - > SetValue ( WiiMoteEmu : : WiiMapping [ m_Page ] . UDPWM . enableNunchuck ) ;
m_UDPWiiPort [ m_Page ] - > ChangeValue ( wxString : : FromAscii ( WiiMoteEmu : : WiiMapping [ m_Page ] . UDPWM . port ) ) ;
m_UDPWiiPort [ m_Page ] - > ChangeValue ( wxString : : FromAscii ( WiiMoteEmu : : WiiMapping [ m_Page ] . UDPWM . port ) ) ;
m_CheckAR43 [ m_Page ] - > SetValue ( g_Config . bKeepAR43 ) ;
m_CheckAR169 [ m_Page ] - > SetValue ( g_Config . bKeepAR169 ) ;
m_Crop [ m_Page ] - > SetValue ( g_Config . bCrop ) ;
}
}