OGL: use GL_TEXTURE* constants

This commit is contained in:
Tillmann Karras
2015-05-25 15:14:20 +02:00
parent a26cf63783
commit 285ac34bf3
5 changed files with 14 additions and 14 deletions

View File

@ -152,7 +152,7 @@ void OpenGLPostProcessing::BlitFromTexture(TargetRectangle src, TargetRectangle
m_config.SetDirty(false);
}
glActiveTexture(GL_TEXTURE0+9);
glActiveTexture(GL_TEXTURE9);
glBindTexture(GL_TEXTURE_2D_ARRAY, src_texture);
glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);