Renderer: Move depth state to VideoCommon and seperate from bpmem

This commit is contained in:
Stenzek
2017-04-30 15:54:45 +10:00
parent 4d36f0cc87
commit 2869c570f1
20 changed files with 80 additions and 104 deletions

View File

@ -49,7 +49,7 @@ public:
ID3D11SamplerState* Get(SamplerState state);
ID3D11BlendState* Get(BlendingState state);
ID3D11RasterizerState* Get(RasterizerState state);
ID3D11DepthStencilState* Get(ZMode state);
ID3D11DepthStencilState* Get(DepthState state);
// Release all cached states and clear hash tables.
void Clear();