Renderer: Move depth state to VideoCommon and seperate from bpmem

This commit is contained in:
Stenzek
2017-04-30 15:54:45 +10:00
parent 4d36f0cc87
commit 2869c570f1
20 changed files with 80 additions and 104 deletions

View File

@ -135,16 +135,6 @@ union RasterizationState
u32 bits;
};
// Depth state info
union DepthStencilState
{
BitField<0, 1, VkBool32> test_enable;
BitField<1, 1, VkBool32> write_enable;
BitField<2, 3, VkCompareOp> compare_op;
u32 bits;
};
// Sampler info
union SamplerState
{