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Renderer: Move depth state to VideoCommon and seperate from bpmem
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@ -67,7 +67,7 @@ public:
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virtual void SetBlendingState(const BlendingState& state) {}
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virtual void SetScissorRect(const EFBRectangle& rc) {}
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virtual void SetGenerationMode() {}
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virtual void SetDepthMode() {}
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virtual void SetDepthState(const DepthState& state) {}
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virtual void SetSamplerState(int stage, int texindex, bool custom_tex) {}
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virtual void SetInterlacingMode() {}
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virtual void SetViewport() {}
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