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Always use visible text in GameList
Depending upon the desktop colour scheme, the light/dark GameList backgrounds can cause the always white text to become unreadble. Use the common luminance approximation algorithm to determine whether black text should be used instead.
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@ -73,7 +73,7 @@ private:
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void InitBitmaps();
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void UpdateItemAtColumn(long _Index, int column);
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void InsertItemInReportView(long _Index);
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void SetBackgroundColor();
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void SetColors();
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void ScanForISOs();
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// events
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