Core: Add a Maker field for GameModDescriptors.

This commit is contained in:
Admiral H. Curtiss
2022-01-02 06:06:53 +01:00
parent 85d2ea0dd2
commit 2906889804
4 changed files with 12 additions and 0 deletions

View File

@ -135,6 +135,10 @@ std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view j
{
descriptor.display_name = value.get<std::string>();
}
else if (key == "maker" && value.is<std::string>())
{
descriptor.maker = value.get<std::string>();
}
else if (key == "banner" && value.is<std::string>())
{
descriptor.banner = MakeAbsolute(json_directory, value.get<std::string>());
@ -195,6 +199,8 @@ std::string WriteGameModDescriptorString(const GameModDescriptor& descriptor, bo
json_root["base-file"] = picojson::value(descriptor.base_file);
if (!descriptor.display_name.empty())
json_root["display-name"] = picojson::value(descriptor.display_name);
if (!descriptor.maker.empty())
json_root["maker"] = picojson::value(descriptor.maker);
if (!descriptor.banner.empty())
json_root["banner"] = picojson::value(descriptor.banner);
if (descriptor.riivolution)