For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.

Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-11 19:35:38 +00:00
parent 93429219ab
commit 29102ecbc6
15 changed files with 183 additions and 50 deletions

View File

@ -33,7 +33,7 @@ public:
{
TCacheEntry() : texture(0), addr(0), hash(0), w(0), h(0), isRenderTarget(false), isUpsideDown(false), isNonPow2(true), bHaveMipMaps(false) { mode.hex = 0xFCFCFCFC; }
u32 texture;
GLuint texture;
u32 addr;
u32 hash;
u32 paletteHash;