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For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
Also adds some minor stuff like memory card write notification, plus some minor SSSE3 optimizations. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@179 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -33,7 +33,7 @@ public:
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{
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TCacheEntry() : texture(0), addr(0), hash(0), w(0), h(0), isRenderTarget(false), isUpsideDown(false), isNonPow2(true), bHaveMipMaps(false) { mode.hex = 0xFCFCFCFC; }
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u32 texture;
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GLuint texture;
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u32 addr;
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u32 hash;
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u32 paletteHash;
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