Merge pull request #3295 from stenzek/d3d-xfb-msaa

D3D: Fix multiple issues relating to MSAA
This commit is contained in:
Markus Wick
2015-12-28 01:13:42 +01:00
8 changed files with 106 additions and 24 deletions

View File

@ -105,6 +105,7 @@ private:
static unsigned int m_target_width;
static unsigned int m_target_height;
static ID3D11DepthStencilState* m_depth_resolve_depth_state;
};
} // namespace DX11