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Move GLInterface to the OGL VideoBackend's directory.
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@ -72,6 +72,23 @@ extern "C" {
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int g_saveSlot = 1;
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#if defined(HAVE_X11) && HAVE_X11
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// X11Utils nastiness that's only used here
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namespace X11Utils {
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Window XWindowFromHandle(void *Handle)
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{
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return GDK_WINDOW_XID(gtk_widget_get_window(GTK_WIDGET(Handle)));
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}
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Display *XDisplayFromHandle(void *Handle)
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{
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return GDK_WINDOW_XDISPLAY(gtk_widget_get_window(GTK_WIDGET(Handle)));
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}
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}
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#endif
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CRenderFrame::CRenderFrame(wxFrame* parent, wxWindowID id, const wxString& title,
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const wxPoint& pos, const wxSize& size, long style)
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: wxFrame(parent, id, title, pos, size, style)
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