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Move GLInterface to the OGL VideoBackend's directory.
This commit is contained in:
145
Source/Core/VideoBackends/OGL/GLInterface/GLX.cpp
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145
Source/Core/VideoBackends/OGL/GLInterface/GLX.cpp
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <string>
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#include "VideoBackends/OGL/GLInterface/GLX.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VideoConfig.h"
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typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
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static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
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void cInterfaceGLX::SwapInterval(int Interval)
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{
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if (glXSwapIntervalSGI)
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glXSwapIntervalSGI(Interval);
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else
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ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
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}
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void* cInterfaceGLX::GetFuncAddress(const std::string& name)
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{
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return (void*)glXGetProcAddress((const GLubyte*)name.c_str());
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}
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void cInterfaceGLX::Swap()
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{
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glXSwapBuffers(dpy, win);
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceGLX::Create(void *window_handle)
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{
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int glxMajorVersion, glxMinorVersion;
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// attributes for a single buffered visual in RGBA format with at least
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// 8 bits per color
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int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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None};
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// attributes for a double buffered visual in RGBA format with at least
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// 8 bits per color
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int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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None };
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int attrListDefault[] = {
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GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_DOUBLEBUFFER,
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None };
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dpy = XOpenDisplay(nullptr);
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int screen = DefaultScreen(dpy);
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glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
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NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
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// Get an appropriate visual
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vi = glXChooseVisual(dpy, screen, attrListDbl);
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if (vi == nullptr)
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{
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vi = glXChooseVisual(dpy, screen, attrListSgl);
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if (vi != nullptr)
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{
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ERROR_LOG(VIDEO, "Only single buffered visual!");
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}
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else
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{
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vi = glXChooseVisual(dpy, screen, attrListDefault);
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if (vi == nullptr)
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{
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ERROR_LOG(VIDEO, "Could not choose visual (glXChooseVisual)");
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return false;
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}
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}
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}
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else
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{
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NOTICE_LOG(VIDEO, "Got double buffered visual!");
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}
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// Create a GLX context.
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ctx = glXCreateContext(dpy, vi, nullptr, GL_TRUE);
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if (!ctx)
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{
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PanicAlert("Unable to create GLX context.");
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return false;
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}
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XWindow.Initialize(dpy);
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Window parent = (Window)window_handle;
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XWindowAttributes attribs;
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if (!XGetWindowAttributes(dpy, parent, &attribs))
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{
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ERROR_LOG(VIDEO, "Window attribute retrieval failed");
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return false;
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}
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s_backbuffer_width = attribs.width;
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s_backbuffer_height = attribs.height;
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win = XWindow.CreateXWindow(parent, vi);
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return true;
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}
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bool cInterfaceGLX::MakeCurrent()
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{
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bool success = glXMakeCurrent(dpy, win, ctx);
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if (success)
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{
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// load this function based on the current bound context
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glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)GLInterface->GetFuncAddress("glXSwapIntervalSGI");
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}
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return success;
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}
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bool cInterfaceGLX::ClearCurrent()
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{
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return glXMakeCurrent(dpy, None, nullptr);
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}
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// Close backend
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void cInterfaceGLX::Shutdown()
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{
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XWindow.DestroyXWindow();
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if (ctx)
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{
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glXDestroyContext(dpy, ctx);
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XCloseDisplay(dpy);
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ctx = nullptr;
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}
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}
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