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Fixed Wii AX sound, for real this time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -532,7 +532,7 @@ void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a, bool Wii)
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/**/
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AXParamBlock PBs[64];
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AXParamBlockWii PBw[NUMBER_OF_PBS];
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int numberOfPBsWii = ReadOutPBsWii(m_addressPBs, PBw, NUMBER_OF_PBS - 1);
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int numberOfPBsWii = ReadOutPBsWii(m_addressPBs, PBw, NUMBER_OF_PBS, true);
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int numberOfPBsGC = ReadOutPBs(m_addressPBs, PBs, 64);
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