diff --git a/Source/Core/Core/CMakeLists.txt b/Source/Core/Core/CMakeLists.txt index 536acd73f7..4824bc8b7e 100644 --- a/Source/Core/Core/CMakeLists.txt +++ b/Source/Core/Core/CMakeLists.txt @@ -247,7 +247,8 @@ set(LIBS if(LIBUSB_FOUND) # Using shared LibUSB set(LIBS ${LIBS} ${LIBUSB_LIBRARIES}) - set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp) + set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp + HW/SI_GCAdapter.cpp) endif(LIBUSB_FOUND) set(LIBS ${LIBS} ${POLARSSL_LIBRARY}) diff --git a/Source/Core/Core/ConfigManager.cpp b/Source/Core/Core/ConfigManager.cpp index 0305746cf4..7afb655a44 100644 --- a/Source/Core/Core/ConfigManager.cpp +++ b/Source/Core/Core/ConfigManager.cpp @@ -341,6 +341,7 @@ void SConfig::SaveCoreSettings(IniFile& ini) core->Set("FrameSkip", m_FrameSkip); core->Set("GFXBackend", m_LocalCoreStartupParameter.m_strVideoBackend); core->Set("GPUDeterminismMode", m_LocalCoreStartupParameter.m_strGPUDeterminismMode); + core->Set("GameCubeAdapter", m_GameCubeAdapter); } void SConfig::SaveMovieSettings(IniFile& ini) @@ -574,6 +575,7 @@ void SConfig::LoadCoreSettings(IniFile& ini) core->Get("FrameSkip", &m_FrameSkip, 0); core->Get("GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, ""); core->Get("GPUDeterminismMode", &m_LocalCoreStartupParameter.m_strGPUDeterminismMode, "auto"); + core->Get("GameCubeAdapter", &m_GameCubeAdapter, true); } void SConfig::LoadMovieSettings(IniFile& ini) diff --git a/Source/Core/Core/ConfigManager.h b/Source/Core/Core/ConfigManager.h index 7c14d9dfb8..badf3fe04b 100644 --- a/Source/Core/Core/ConfigManager.h +++ b/Source/Core/Core/ConfigManager.h @@ -107,6 +107,7 @@ struct SConfig : NonCopyable // Input settings bool m_BackgroundInput; + bool m_GameCubeAdapter; SysConf* m_SYSCONF; diff --git a/Source/Core/Core/Core.vcxproj b/Source/Core/Core/Core.vcxproj index 611658f65f..ae775bcc5a 100644 --- a/Source/Core/Core/Core.vcxproj +++ b/Source/Core/Core/Core.vcxproj @@ -147,6 +147,13 @@ + + + 4200;%(DisableSpecificWarnings) + @@ -176,7 +183,7 @@ 4200;%(DisableSpecificWarnings) @@ -345,6 +352,7 @@ + diff --git a/Source/Core/Core/HW/SI.cpp b/Source/Core/Core/HW/SI.cpp index 0f6b14917c..a25c956f8f 100644 --- a/Source/Core/Core/HW/SI.cpp +++ b/Source/Core/Core/HW/SI.cpp @@ -473,22 +473,30 @@ static void SetNoResponse(u32 channel) void ChangeDeviceCallback(u64 userdata, int cyclesLate) { u8 channel = (u8)(userdata >> 32); + SIDevices device = (SIDevices)(u32)userdata; - g_Channel[channel].m_Out.Hex = 0; - g_Channel[channel].m_InHi.Hex = 0; - g_Channel[channel].m_InLo.Hex = 0; + // Skip redundant (spammed) device changes + if (GetDeviceType(channel) != device) + { + g_Channel[channel].m_Out.Hex = 0; + g_Channel[channel].m_InHi.Hex = 0; + g_Channel[channel].m_InLo.Hex = 0; - SetNoResponse(channel); + SetNoResponse(channel); - AddDevice((SIDevices)(u32)userdata, channel); + AddDevice(device, channel); + } } void ChangeDevice(SIDevices device, int channel) { // Called from GUI, so we need to make it thread safe. // Let the hardware see no device for .5b cycles - CoreTiming::ScheduleEvent_Threadsafe(0, changeDevice, ((u64)channel << 32) | SIDEVICE_NONE); - CoreTiming::ScheduleEvent_Threadsafe(500000000, changeDevice, ((u64)channel << 32) | device); + if (GetDeviceType(channel) != device) + { + CoreTiming::ScheduleEvent_Threadsafe(0, changeDevice, ((u64)channel << 32) | SIDEVICE_NONE); + CoreTiming::ScheduleEvent_Threadsafe(500000000, changeDevice, ((u64)channel << 32) | device); + } } void UpdateDevices() diff --git a/Source/Core/Core/HW/SI_DeviceGCController.cpp b/Source/Core/Core/HW/SI_DeviceGCController.cpp index 667df524ae..699e560e43 100644 --- a/Source/Core/Core/HW/SI_DeviceGCController.cpp +++ b/Source/Core/Core/HW/SI_DeviceGCController.cpp @@ -12,6 +12,9 @@ #include "Core/HW/SI.h" #include "Core/HW/SI_Device.h" #include "Core/HW/SI_DeviceGCController.h" +#if defined(__LIBUSB__) || defined (_WIN32) +#include "Core/HW/SI_GCAdapter.h" +#endif #include "Core/HW/SystemTimers.h" // --- standard GameCube controller --- @@ -110,6 +113,11 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low) memset(&PadStatus, 0, sizeof(PadStatus)); Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus); + +#if defined(__LIBUSB__) || defined (_WIN32) + SI_GCAdapter::Input(ISIDevice::m_iDeviceNumber, &PadStatus); +#endif + Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber); Movie::SetPolledDevice(); @@ -248,6 +256,9 @@ void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll) // get the correct pad number that should rumble locally when using netplay const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber); +#if defined(__LIBUSB__) || defined (_WIN32) + SI_GCAdapter::Output(numPAD, command.Parameter1 & 0xff); +#endif if (numPAD < 4) { if (uType == 1 && uStrength > 2) diff --git a/Source/Core/Core/HW/SI_GCAdapter.cpp b/Source/Core/Core/HW/SI_GCAdapter.cpp new file mode 100644 index 0000000000..d7119f5148 --- /dev/null +++ b/Source/Core/Core/HW/SI_GCAdapter.cpp @@ -0,0 +1,319 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include + +#include "Core/ConfigManager.h" +#include "Core/HW/SI_GCAdapter.h" + +namespace SI_GCAdapter +{ +enum ControllerTypes +{ + CONTROLLER_NONE = 0, + CONTROLLER_WIRED = 1, + CONTROLLER_WIRELESS = 2 +}; + +static libusb_device_handle* s_handle = nullptr; +static u8 s_controller_type[MAX_SI_CHANNELS] = { CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE }; +static u8 s_controller_rumble[4]; + +static std::mutex s_mutex; +static u8 s_controller_payload[37]; +static int s_controller_payload_size = 0; + +static std::thread s_adapter_thread; +static Common::Flag s_adapter_thread_running; + +static bool s_libusb_driver_not_supported = false; + +static u8 s_endpoint_in = 0; +static u8 s_endpoint_out = 0; + +void Read() +{ + while (s_adapter_thread_running.IsSet()) + { + u8 controller_payload_swap[37]; + + libusb_interrupt_transfer(s_handle, s_endpoint_in, s_controller_payload, sizeof(controller_payload_swap), &s_controller_payload_size, 0); + + { + std::lock_guard lk(s_mutex); + std::swap(controller_payload_swap, s_controller_payload); + } + + Common::YieldCPU(); + } +} + +void Init() +{ + if (s_handle != nullptr) + return; + + s_libusb_driver_not_supported = false; + + for (int i = 0; i < MAX_SI_CHANNELS; i++) + { + s_controller_type[i] = CONTROLLER_NONE; + s_controller_rumble[i] = 0; + } + + int ret = libusb_init(nullptr); + + if (ret) + { + ERROR_LOG(SERIALINTERFACE, "libusb_init failed with error: %d", ret); + Shutdown(); + } + else + { + libusb_device** list; + ssize_t cnt = libusb_get_device_list(nullptr, &list); + for (int d = 0; d < cnt; d++) + { + libusb_device* device = list[d]; + libusb_device_descriptor desc; + int dRet = libusb_get_device_descriptor(device, &desc); + if (dRet) + { + // could not aquire the descriptor, no point in trying to use it. + ERROR_LOG(SERIALINTERFACE, "libusb_get_device_descriptor failed with error: %d", dRet); + continue; + } + + if (desc.idVendor == 0x057e && desc.idProduct == 0x0337) + { + NOTICE_LOG(SERIALINTERFACE, "Found GC Adapter with Vendor: %X Product: %X Devnum: %d", desc.idVendor, desc.idProduct, 1); + + u8 bus = libusb_get_bus_number(device); + u8 port = libusb_get_device_address(device); + ret = libusb_open(device, &s_handle); + if (ret) + { + if (ret == LIBUSB_ERROR_ACCESS) + { + if (dRet) + { + ERROR_LOG(SERIALINTERFACE, "Dolphin does not have access to this device: Bus %03d Device %03d: ID ????:???? (couldn't get id).", + bus, + port + ); + } + else + { + ERROR_LOG(SERIALINTERFACE, "Dolphin does not have access to this device: Bus %03d Device %03d: ID %04X:%04X.", + bus, + port, + desc.idVendor, + desc.idProduct + ); + } + } + else + { + ERROR_LOG(SERIALINTERFACE, "libusb_open failed to open device with error = %d", ret); + if (ret == LIBUSB_ERROR_NOT_SUPPORTED) + s_libusb_driver_not_supported = true; + } + Shutdown(); + } + else if ((ret = libusb_kernel_driver_active(s_handle, 0)) == 1) + { + if ((ret = libusb_detach_kernel_driver(s_handle, 0)) && ret != LIBUSB_ERROR_NOT_SUPPORTED) + { + ERROR_LOG(SERIALINTERFACE, "libusb_detach_kernel_driver failed with error: %d", ret); + Shutdown(); + } + } + else if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED) + { + ERROR_LOG(SERIALINTERFACE, "libusb_kernel_driver_active error ret = %d", ret); + Shutdown(); + } + else if ((ret = libusb_claim_interface(s_handle, 0))) + { + ERROR_LOG(SERIALINTERFACE, "libusb_claim_interface failed with error: %d", ret); + Shutdown(); + } + else + { + libusb_config_descriptor *config = nullptr; + libusb_get_config_descriptor(device, 0, &config); + for (u8 ic = 0; ic < config->bNumInterfaces; ic++) + { + const libusb_interface *interfaceContainer = &config->interface[ic]; + for (int i = 0; i < interfaceContainer->num_altsetting; i++) + { + const libusb_interface_descriptor *interface = &interfaceContainer->altsetting[i]; + for (int e = 0; e < (int)interface->bNumEndpoints; e++) + { + const libusb_endpoint_descriptor *endpoint = &interface->endpoint[e]; + if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) + s_endpoint_in = endpoint->bEndpointAddress; + else + s_endpoint_out = endpoint->bEndpointAddress; + } + } + } + + int tmp = 0; + unsigned char payload = 0x13; + libusb_interrupt_transfer(s_handle, s_endpoint_out, &payload, sizeof(payload), &tmp, 0); + + RefreshConnectedDevices(); + + s_adapter_thread_running.Set(true); + s_adapter_thread = std::thread(Read); + } + } + } + + libusb_free_device_list(list, 1); + } +} + +void Shutdown() +{ + if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter) + return; + + if (s_adapter_thread_running.TestAndClear()) + { + s_adapter_thread.join(); + } + + libusb_close(s_handle); + s_libusb_driver_not_supported = false; + + for (int i = 0; i < MAX_SI_CHANNELS; i++) + s_controller_type[i] = CONTROLLER_NONE; + + s_handle = nullptr; +} + +void Input(int chan, GCPadStatus* pad) +{ + if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter) + return; + + u8 controller_payload_copy[37]; + + { + std::lock_guard lk(s_mutex); + std::copy(std::begin(s_controller_payload), std::end(s_controller_payload), std::begin(controller_payload_copy)); + } + + if (s_controller_payload_size != sizeof(controller_payload_copy) || controller_payload_copy[0] != LIBUSB_DT_HID) + { + ERROR_LOG(SERIALINTERFACE, "error reading payload (size: %d)", s_controller_payload_size); + Shutdown(); + } + else + { + u8 type = controller_payload_copy[1 + (9 * chan)] >> 4; + if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE) + NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, controller_payload_copy[1 + (9 * chan)]); + + s_controller_type[chan] = type; + + if (s_controller_type[chan] != CONTROLLER_NONE) + { + pad->button = controller_payload_copy[1 + (9 * chan) + 1] << 8; + + u8 b = controller_payload_copy[1 + (9 * chan) + 2]; + if (b & (1 << 0)) pad->button |= PAD_BUTTON_START; + if (b & (1 << 1)) pad->button |= PAD_TRIGGER_Z; + if (b & (1 << 2)) pad->button |= PAD_TRIGGER_R; + if (b & (1 << 3)) pad->button |= PAD_TRIGGER_L; + + pad->stickX = controller_payload_copy[1 + (9 * chan) + 3]; + pad->stickY = controller_payload_copy[1 + (9 * chan) + 4]; + pad->substickX = controller_payload_copy[1 + (9 * chan) + 5]; + pad->substickY = controller_payload_copy[1 + (9 * chan) + 6]; + pad->triggerLeft = controller_payload_copy[1 + (9 * chan) + 7]; + pad->triggerRight = controller_payload_copy[1 + (9 * chan) + 8]; + } + } +} + +void Output(int chan, u8 rumble) +{ + if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter) + return; + + // Skip over rumble commands if it has not changed or the controller is wireless + if (rumble != s_controller_rumble[chan] && s_controller_type[chan] != CONTROLLER_WIRELESS) + { + s_controller_rumble[chan] = rumble; + + unsigned char rumble[5] = { 0x11, s_controller_rumble[0], s_controller_rumble[1], s_controller_rumble[2], s_controller_rumble[3] }; + int size = 0; + libusb_interrupt_transfer(s_handle, s_endpoint_out, rumble, sizeof(rumble), &size, 0); + + if (size != 0x05) + { + WARN_LOG(SERIALINTERFACE, "error writing rumble (size: %d)", size); + Shutdown(); + } + } +} + +SIDevices GetDeviceType(int channel) +{ + if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter) + return SIDEVICE_NONE; + + switch (s_controller_type[channel]) + { + case CONTROLLER_WIRED: + return SIDEVICE_GC_CONTROLLER; + case CONTROLLER_WIRELESS: + return SIDEVICE_GC_CONTROLLER; + default: + return SIDEVICE_NONE; + } +} + +void RefreshConnectedDevices() +{ + if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter) + return; + + int size = 0; + u8 refresh_controller_payload[37]; + + libusb_interrupt_transfer(s_handle, s_endpoint_in, refresh_controller_payload, sizeof(refresh_controller_payload), &size, 0); + + if (size != sizeof(refresh_controller_payload) || refresh_controller_payload[0] != LIBUSB_DT_HID) + { + WARN_LOG(SERIALINTERFACE, "error reading payload (size: %d)", size); + Shutdown(); + } + else + { + for (int chan = 0; chan < MAX_SI_CHANNELS; chan++) + { + u8 type = refresh_controller_payload[1 + (9 * chan)] >> 4; + if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE) + NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, refresh_controller_payload[1 + (9 * chan)]); + + s_controller_type[chan] = type; + } + } +} + +bool IsDetected() +{ + return s_handle != nullptr; +} + +bool IsDriverDetected() +{ + return !s_libusb_driver_not_supported; +} + +} // end of namespace SI_GCAdapter diff --git a/Source/Core/Core/HW/SI_GCAdapter.h b/Source/Core/Core/HW/SI_GCAdapter.h new file mode 100644 index 0000000000..11560aa95d --- /dev/null +++ b/Source/Core/Core/HW/SI_GCAdapter.h @@ -0,0 +1,23 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "Common/Thread.h" +#include "Core/HW/SI.h" +#include "InputCommon/GCPadStatus.h" + +namespace SI_GCAdapter +{ + +void Init(); +void Shutdown(); +void Input(int chan, GCPadStatus* pad); +void Output(int chan, u8 rumble); +SIDevices GetDeviceType(int channel); +void RefreshConnectedDevices(); +bool IsDetected(); +bool IsDriverDetected(); + +} // end of namespace SI_GCAdapter diff --git a/Source/Core/DolphinWX/ControllerConfigDiag.cpp b/Source/Core/DolphinWX/ControllerConfigDiag.cpp index da7cc6145a..f1a36c7efa 100644 --- a/Source/Core/DolphinWX/ControllerConfigDiag.cpp +++ b/Source/Core/DolphinWX/ControllerConfigDiag.cpp @@ -27,6 +27,9 @@ #include "Core/NetPlayProto.h" #include "Core/HW/GCPad.h" #include "Core/HW/SI.h" +#if defined(__LIBUSB__) || defined (_WIN32) +#include "Core/HW/SI_GCAdapter.h" +#endif #include "Core/HW/Wiimote.h" #include "Core/HW/WiimoteReal/WiimoteReal.h" #include "DolphinWX/ControllerConfigDiag.h" @@ -68,7 +71,7 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent) wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer() { - wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Controllers")); + wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Controllers")); wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5); wxStaticText* pad_labels[4]; @@ -134,6 +137,36 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer() } gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5); + gamecube_static_sizer->AddSpacer(5); + + wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Adapter")); + wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL); + + wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect")); + gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this); + + gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND); + gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND); + gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND); + +#if defined(__LIBUSB__) || defined (_WIN32) + if (!SI_GCAdapter::IsDetected()) + { + if (!SI_GCAdapter::IsDriverDetected()) + gamecube_adapter->SetLabelText(_("Driver Not Detected")); + else + gamecube_adapter->SetLabelText(_("Adapter Not Detected")); + gamecube_adapter->SetValue(false); + gamecube_adapter->Disable(); + } + else + { + gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter); + if (Core::GetState() != Core::CORE_UNINITIALIZED) + gamecube_adapter->Disable(); + } +#endif + return gamecube_static_sizer; } diff --git a/Source/Core/DolphinWX/ControllerConfigDiag.h b/Source/Core/DolphinWX/ControllerConfigDiag.h index 3fbc56fb76..1c5df13f4f 100644 --- a/Source/Core/DolphinWX/ControllerConfigDiag.h +++ b/Source/Core/DolphinWX/ControllerConfigDiag.h @@ -59,6 +59,11 @@ public: SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked(); event.Skip(); } + void OnGameCubeAdapter(wxCommandEvent& event) + { + SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked(); + event.Skip(); + } private: wxStaticBoxSizer* CreateGamecubeSizer(); diff --git a/Source/Core/UICommon/UICommon.cpp b/Source/Core/UICommon/UICommon.cpp index f54b1a9c76..8e260f582d 100644 --- a/Source/Core/UICommon/UICommon.cpp +++ b/Source/Core/UICommon/UICommon.cpp @@ -7,6 +7,9 @@ #include "Common/Logging/LogManager.h" #include "Core/ConfigManager.h" +#if defined(__LIBUSB__) || defined (_WIN32) +#include "Core/HW/SI_GCAdapter.h" +#endif #include "Core/HW/Wiimote.h" #include "UICommon/UICommon.h" @@ -22,7 +25,9 @@ void Init() SConfig::Init(); VideoBackend::PopulateList(); WiimoteReal::LoadSettings(); - +#if defined(__LIBUSB__) || defined (_WIN32) + SI_GCAdapter::Init(); +#endif VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend); SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers); @@ -30,6 +35,9 @@ void Init() void Shutdown() { +#if defined(__LIBUSB__) || defined (_WIN32) + SI_GCAdapter::Shutdown(); +#endif WiimoteReal::Shutdown(); VideoBackend::ClearList(); SConfig::Shutdown();