Merge branch 'master' into wii-usb

This commit is contained in:
Matthew Parlane
2012-12-30 21:37:45 +13:00
4 changed files with 36 additions and 8 deletions

View File

@ -302,8 +302,7 @@ void PixelShaderManager::SetConstants()
float GC_ALIGNED16(material[4]);
float NormalizationCoef = 1 / 255.0f;
// TODO: This code is wrong. i goes out of range for xfregs.ambColor.
for (int i = 0; i < 4; ++i)
for (int i = 0; i < 2; ++i)
{
if (nMaterialsChanged & (1 << i))
{
@ -317,6 +316,21 @@ void PixelShaderManager::SetConstants()
SetPSConstant4fv(C_PMATERIALS + i, material);
}
}
for (int i = 0; i < 2; ++i)
{
if (nMaterialsChanged & (1 << (i + 2)))
{
u32 data = *(xfregs.matColor + i);
material[0] = ((data >> 24) & 0xFF) * NormalizationCoef;
material[1] = ((data >> 16) & 0xFF) * NormalizationCoef;
material[2] = ((data >> 8) & 0xFF) * NormalizationCoef;
material[3] = ( data & 0xFF) * NormalizationCoef;
SetPSConstant4fv(C_PMATERIALS + i + 2, material);
}
}
nMaterialsChanged = 0;
}

View File

@ -251,8 +251,7 @@ void VertexShaderManager::SetConstants()
float GC_ALIGNED16(material[4]);
float NormalizationCoef = 1 / 255.0f;
// TODO: This code is wrong. i goes out of range for xfregs.ambColor.
for (int i = 0; i < 4; ++i)
for (int i = 0; i < 2; ++i)
{
if (nMaterialsChanged & (1 << i))
{
@ -266,6 +265,21 @@ void VertexShaderManager::SetConstants()
SetVSConstant4fv(C_MATERIALS + i, material);
}
}
for (int i = 0; i < 2; ++i)
{
if (nMaterialsChanged & (1 << (i + 2)))
{
u32 data = *(xfregs.matColor + i);
material[0] = ((data >> 24) & 0xFF) * NormalizationCoef;
material[1] = ((data >> 16) & 0xFF) * NormalizationCoef;
material[2] = ((data >> 8) & 0xFF) * NormalizationCoef;
material[3] = ( data & 0xFF) * NormalizationCoef;
SetVSConstant4fv(C_MATERIALS + i + 2, material);
}
}
nMaterialsChanged = 0;
}