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Wire up frame before/after events
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@ -9,12 +9,14 @@
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/Present.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/VertexManagerBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoState.h"
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#include "VideoCommon/VideoEvents.h"
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AsyncRequests AsyncRequests::s_singleton;
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@ -154,8 +156,8 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
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break;
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case Event::SWAP_EVENT:
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g_renderer->Swap(e.swap_event.xfbAddr, e.swap_event.fbWidth, e.swap_event.fbStride,
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e.swap_event.fbHeight, e.time);
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g_presenter->ViSwap(e.swap_event.xfbAddr, e.swap_event.fbWidth, e.swap_event.fbStride,
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e.swap_event.fbHeight, e.time);
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break;
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case Event::BBOX_READ:
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