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Implement AbstractGfx for Vulkan
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@ -610,7 +610,7 @@
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<ClInclude Include="VideoBackends\Vulkan\VKBoundingBox.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKPerfQuery.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKPipeline.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKRenderer.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKGfx.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKShader.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKStreamBuffer.h" />
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<ClInclude Include="VideoBackends\Vulkan\VKSwapChain.h" />
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@ -1214,7 +1214,7 @@
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<ClCompile Include="VideoBackends\Vulkan\VKMain.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKPerfQuery.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKPipeline.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKRenderer.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKGfx.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKShader.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKStreamBuffer.cpp" />
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<ClCompile Include="VideoBackends\Vulkan\VKSwapChain.cpp" />
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