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remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3739 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,23 +19,22 @@
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namespace Common
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{
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PluginPAD::PluginPAD(const char *_Filename) : CPlugin(_Filename), validPAD(false)
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{
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PAD_GetStatus = reinterpret_cast<TPAD_GetStatus>
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(LoadSymbol("PAD_GetStatus"));
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PAD_Input = reinterpret_cast<TPAD_Input>
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(LoadSymbol("PAD_Input"));
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PAD_Rumble = reinterpret_cast<TPAD_Rumble>
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(LoadSymbol("PAD_Rumble"));
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PAD_GetAttachedPads = reinterpret_cast<TPAD_GetAttachedPads>
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(LoadSymbol("PAD_GetAttachedPads"));
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if ((PAD_GetStatus != 0) &&
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(PAD_Input != 0) &&
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(PAD_Rumble != 0) &&
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(PAD_GetAttachedPads != 0))
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validPAD = true;
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}
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PluginPAD::PluginPAD(const char *_Filename) : CPlugin(_Filename), validPAD(false)
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{
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PAD_GetStatus = reinterpret_cast<TPAD_GetStatus>
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(LoadSymbol("PAD_GetStatus"));
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PAD_Input = reinterpret_cast<TPAD_Input>
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(LoadSymbol("PAD_Input"));
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PAD_Rumble = reinterpret_cast<TPAD_Rumble>
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(LoadSymbol("PAD_Rumble"));
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if ((PAD_GetStatus != 0) &&
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(PAD_Input != 0) &&
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(PAD_Rumble != 0))
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validPAD = true;
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}
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PluginPAD::~PluginPAD() {}
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PluginPAD::~PluginPAD() {}
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} // Namespace
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