moar cleanup

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1694 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-26 17:02:46 +00:00
parent acd0e0d8da
commit 2a552421a5
23 changed files with 435 additions and 493 deletions

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@ -25,9 +25,8 @@ namespace VertexManager
void AddVertices(int primitive, int numvertices);
void Flush(); // flushes the current buffer
// These two don't really belong here and are not relevant for D3D - TODO, find better place to put them.
// This doesn't really belong here and are not relevant for D3D - TODO, find better place to put them.
int GetRemainingSize(); // remaining space in the current buffer.
void EnableComponents(u32 components); // very implementation specific - D3D9 won't need this one.
// TODO: move, rename.
extern u8* s_pCurBufferPointer;