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VideoCommon: Handle emboss texgen with only a single normal
Fixes a large number of effects in Rogue Squadron 2 and 3.
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@ -90,6 +90,9 @@ struct VertexShaderConstants
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// .x - texMtxInfo, .y - postMtxInfo, [0..1].z = color, [0..1].w = alpha
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std::array<uint4, 8> xfmem_pack1;
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float4 cached_tangent;
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float4 cached_binormal;
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};
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struct GeometryShaderConstants
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