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VideoCommon: Handle emboss texgen with only a single normal
Fixes a large number of effects in Rogue Squadron 2 and 3.
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@ -172,6 +172,7 @@ protected:
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u32 GetRemainingIndices(OpcodeDecoder::Primitive primitive) const;
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void CalculateZSlope(NativeVertexFormat* format);
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void CalculateBinormals(NativeVertexFormat* format);
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void LoadTextures();
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u8* m_cur_buffer_pointer = nullptr;
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