mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-28 01:49:33 -06:00
VideoCommon: make mesh asset data loadable by asset loader
This commit is contained in:
@ -23,6 +23,7 @@ public:
|
||||
LoadInfo LoadTexture(const AssetID& asset_id, TextureData* data) override;
|
||||
LoadInfo LoadPixelShader(const AssetID& asset_id, PixelShaderData* data) override;
|
||||
LoadInfo LoadMaterial(const AssetID& asset_id, MaterialData* data) override;
|
||||
LoadInfo LoadMesh(const AssetID& asset_id, MeshData* data) override;
|
||||
|
||||
// Gets the latest time from amongst all the files in the asset map
|
||||
TimeType GetLastAssetWriteTime(const AssetID& asset_id) const override;
|
||||
|
Reference in New Issue
Block a user