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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 13:20:27 -06:00
Convert all includes to relative paths.
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@ -2,12 +2,12 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "DInput.h"
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#include "Common/StringUtil.h"
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#include "StringUtil.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "DInputJoystick.h"
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#include "DInputKeyboardMouse.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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#pragma comment(lib, "Dinput8.lib")
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#pragma comment(lib, "dxguid.lib")
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@ -4,7 +4,7 @@
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#pragma once
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#include "../Device.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#define DINPUT_SOURCE_NAME "DInput"
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@ -2,12 +2,12 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "DInputJoystick.h"
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#include "DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
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#include <algorithm>
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#include <map>
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#include <sstream>
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#include <algorithm>
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#include <wbemidl.h>
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#include <oleauto.h>
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@ -4,8 +4,8 @@
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#pragma once
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#include "../Device.h"
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#include "../ForceFeedback/ForceFeedbackDevice.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
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namespace ciface
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{
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@ -2,8 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "DInputKeyboardMouse.h"
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#include "DInput.h"
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#include <algorithm>
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#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
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#include "InputCommon/ControllerInterface/DInput/DInput.h"
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// (lower would be more sensitive) user can lower sensitivity by setting range
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// seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
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@ -25,7 +26,7 @@ static const struct
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const char* const name;
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} named_keys[] =
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{
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#include "NamedKeys.h"
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#include "InputCommon/ControllerInterface/DInput/NamedKeys.h"
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};
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static const struct
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@ -4,7 +4,7 @@
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#pragma once
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#include "../Device.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#define DIRECTINPUT_VERSION 0x0800
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#define WIN32_LEAN_AND_MEAN
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