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Convert all includes to relative paths.
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@ -4,8 +4,8 @@
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#pragma once
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#include "D3DBase.h"
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#include "D3DBlob.h"
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoBackends/D3D/D3DBlob.h"
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struct ID3D11PixelShader;
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struct ID3D11VertexShader;
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