Convert all includes to relative paths.

This commit is contained in:
Lioncash
2014-02-17 05:18:15 -05:00
parent 73691a8587
commit 2afe215271
893 changed files with 4628 additions and 4957 deletions

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLCLEARDEPTHFPROC glClearDepthf;
extern PFNGLDEPTHRANGEFPROC glDepthRangef;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed;
extern PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBUFFERSTORAGEPROC glBufferStorage;
extern PFNGLNAMEDBUFFERSTORAGEEXTPROC glNamedBufferStorageEXT;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallbackARB;
extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex;
extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
extern PFNGLPROGRAMBINARYPROC glProgramBinary;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange;
extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLMINSAMPLESHADINGARBPROC glMinSampleShadingARB;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBINDSAMPLERPROC glBindSampler;
extern PFNGLDELETESAMPLERSPROC glDeleteSamplers;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
extern PFNGLDELETESYNCPROC glDeleteSync;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv;
extern PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed;

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@ -2,14 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "GLExtensions.h"
#include "Log.h"
#include <sstream>
#include <unordered_map>
#include "Common/Log.h"
#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
#if defined(__linux__) || defined(__APPLE__)
#include <dlfcn.h>
#endif
#include <unordered_map>
#include <sstream>
// gl_1_1
PFNGLCLEARINDEXPROC glClearIndex;

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@ -4,34 +4,34 @@
#include <string>
#include "GLInterface/GLInterface.h"
#include "DolphinWX/GLInterface/GLInterface.h"
#include "gl_1_1.h"
#include "gl_1_2.h"
#include "gl_1_3.h"
#include "gl_1_4.h"
#include "gl_1_5.h"
#include "gl_2_0.h"
#include "gl_3_0.h"
#include "gl_3_1.h"
#include "gl_3_2.h"
#include "ARB_uniform_buffer_object.h"
#include "ARB_sampler_objects.h"
#include "ARB_map_buffer_range.h"
#include "ARB_vertex_array_object.h"
#include "ARB_framebuffer_object.h"
#include "ARB_get_program_binary.h"
#include "ARB_sync.h"
#include "ARB_ES2_compatibility.h"
#include "NV_primitive_restart.h"
#include "ARB_blend_func_extended.h"
#include "ARB_viewport_array.h"
#include "ARB_draw_elements_base_vertex.h"
#include "NV_framebuffer_multisample_coverage.h"
#include "ARB_sample_shading.h"
#include "ARB_debug_output.h"
#include "KHR_debug.h"
#include "ARB_buffer_storage.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_1.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_2.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_3.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_4.h"
#include "VideoBackends/OGL/GLExtensions/gl_1_5.h"
#include "VideoBackends/OGL/GLExtensions/gl_2_0.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_0.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_1.h"
#include "VideoBackends/OGL/GLExtensions/gl_3_2.h"
#include "VideoBackends/OGL/GLExtensions/ARB_blend_func_extended.h"
#include "VideoBackends/OGL/GLExtensions/ARB_buffer_storage.h"
#include "VideoBackends/OGL/GLExtensions/ARB_debug_output.h"
#include "VideoBackends/OGL/GLExtensions/ARB_draw_elements_base_vertex.h"
#include "VideoBackends/OGL/GLExtensions/ARB_ES2_compatibility.h"
#include "VideoBackends/OGL/GLExtensions/ARB_framebuffer_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_get_program_binary.h"
#include "VideoBackends/OGL/GLExtensions/ARB_map_buffer_range.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sample_shading.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sampler_objects.h"
#include "VideoBackends/OGL/GLExtensions/ARB_sync.h"
#include "VideoBackends/OGL/GLExtensions/ARB_uniform_buffer_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_vertex_array_object.h"
#include "VideoBackends/OGL/GLExtensions/ARB_viewport_array.h"
#include "VideoBackends/OGL/GLExtensions/KHR_debug.h"
#include "VideoBackends/OGL/GLExtensions/NV_primitive_restart.h"
#include "VideoBackends/OGL/GLExtensions/NV_framebuffer_multisample_coverage.h"
namespace GLExtensions
{

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
#ifndef GL_VERSION_4_3

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
#define GL_PRIMITIVE_RESTART_NV 0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
typedef void (GLAPIENTRY * PFNGLCLEARINDEXPROC) ( GLfloat c );
typedef void (GLAPIENTRY * PFNGLCLEARCOLORPROC) ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
extern PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLACTIVETEXTUREARBPROC glActiveTexture;
extern PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTexture;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
// These two are provided by ARB_imaging as well
extern PFNGLBLENDCOLORPROC glBlendColor;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBEGINQUERYPROC glBeginQuery;
extern PFNGLBINDBUFFERPROC glBindBuffer;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLATTACHSHADERPROC glAttachShader;
extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
extern PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "gl_common.h"
#include "VideoBackends/OGL/GLExtensions/gl_common.h"
extern PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
extern PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v;